Disclosed is a system for streaming an event in a virtual environment. The system may receive event data comprising venue data and broadcast data for an event. The broadcast data may comprise a live stream of the event. The system may generate a 3D digital twin of a venue where the event is taking place. Further, th...
A method for generating a visual representation of one or more participants in an event occurring on a field is disclosed. A live video stream of the event from an image capturing unit is obtained. The image capturing unit is mounted at predetermined height to capture an entire view of the field. The obtained live v...
ABSTRACT
SYSTEM AND METHOD FOR GENERATING VIRTUAL CONTENT FOR A LIVE EVENT
Disclosed is a system and a method for generating virtual content for a live event. The system event data comprising venue data and broadcast data. Further, a three dimensional (3D) digital twin may be generated based on the venue data. Sub...
SYSTEM AND METHOD FOR TRACKING PERSON PRESENT ON A PLAYING FIELD DURING AN ONGOING SPORT
Disclosed is a system for tracking a person on a playing field during an ongoing sport. To track each person, the system 102 captures a stream of images comprising a view of the entire playing field by using a camera. The syst...
[Class : 42] Development Of Innovative Software And Technology Solutions For Sports Technology And Sports Broadcasting, Including Ai, Ml, And Ar Applications For Sports Performance Analysis, And Player Tracking; Design And Development Of Hardware And Software For Drone Based Filming, Wearables, Real Time Data Visualization, And Sports Analytics; Saa S For Video Processing, G...
[Class : 42] Development Of Innovative Software And Technology Solutions For Sports Technology And Sports Broadcasting, Including Ai, Ml, And Ar Applications For Sports Performance Analysis, And Player Tracking; Design And Development Of Hardware And Software For Drone Based Filming, Wearables, Real Time Data Visualization, And Sports Analytics; Saa S For Video Processing, G...
[Class : 41] Sports Broadcasting And Media Production Services, Including Live Coverage, Ar Integration, And Aerial Cinematography; Multimedia Content Creation For Television, Digital, And Live Events; Training And Consultancy In Sports Broadcasting And Camera Operations; Providing Online, Non Downloadable Sports Content And Interactive Fan Engagement Experiences.