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An Anti Material Rifle Simulator System

Abstract: TITLE: “AN ANTI-MATERIAL RIFLE SIMULATOR SYSTEM” 7. ABSTRACT The present invention (1) introduces a sensorized simulator designed for an anti-material rifle, incorporating essential components such as a barrel segment (2), barrel housing (3), barrel (4), breech block (5), magazine assembly (6), sight assembly (7), solenoid (8), buffer unit (9), trigger mechanism (10), sensor PCB (11), casing (12), rear base (13), handle grip (14), handle (15), and bipod (16). Wherein towards center to this system, the sensor PCB (11) receives data from the solenoid (8), buffer unit (9), and trigger mechanism (10), enabling the generation of lifelike simulated firing feedback based on user interactions with the trigger mechanism (10). Furthermore, the sensor PCB (11) facilitates the transmission of this simulated firing feedback to a user interface for display, enhancing the immersive experience for users engaging with the simulator. This invention marks a significant advancement in firearm training and simulation technology, providing a high-fidelity training tool for operators of anti-material rifles. The figure associated with abstract is Fig. 1.

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Patent Information

Application #
Filing Date
09 October 2023
Publication Number
40/2024
Publication Type
INA
Invention Field
MECHANICAL ENGINEERING
Status
Email
Parent Application

Applicants

ZEN TECHNOLOGIES LIMITED
Zen Technologies Limited B-42, Industrial Estate, Sanath Nagar, Hyderabad, Telangana India, 500018 Email: ipcell@zentechnologies.com Tel: +91-040-23813281, 23812894, 23813294, 23814894

Inventors

1. Kishore Dutt Atluri
Zen Technologies Limited B-42, Industrial Estate, Sanath Nagar, Hyderabad, Telangana India, 500018 Email: ipcell@zentechnologies.com Tel: +91-040-23813281, 23812894, 23813294, 23814894

Specification

DESC:4. DESCRIPTION
Technical Field of the Invention

The present invention pertains to the field of firearms training and simulation, particularly within the context of Anti-Material Rifles (AMR). More specifically, this invention relates to a system and method for simulating the experience of using a for training, practice, and other applications.

Background of the Invention

Training military personnel to use Anti-Material Rifles (AMRs) is a critical yet complex task. These specialized firearms are designed for high precision and long-range targeting, often against enemy equipment and fortifications. Traditional training methods involving live weapons and ammunition present significant challenges. The foremost concern is safety—AMRs are powerful, and the risks during live-fire exercises are substantial, including potential accidents or unintended damage. Securing safe and isolated training environments large enough for these exercises is both logistically challenging and costly.

Moreover, the financial burden of using live ammunition is considerable. AMRs fire large-caliber rounds that are expensive, and continuous use in training leads to wear and tear on the weapons, increasing maintenance costs. This not only strains defense budgets but also limits the frequency of training sessions, potentially compromising the preparedness of the personnel.

Effective training for AMR operators is essential due to the weapon's specialized role in military operations. AMRs are not ordinary firearms—they are precision instruments used to neutralize high-value targets such as armored vehicles, bunkers, and other strategic assets. Mastery of these weapons requires a deep understanding of ballistics, environmental conditions, and precision shooting. In real-world scenarios, there is little margin for error, making thorough and effective training indispensable.

Given the strategic importance of AMRs, the proficiency of operators is non-negotiable. The consequences of inadequate training could be severe, potentially leading to mission failure or unintended collateral damage. Therefore, it is imperative to develop effective, safe, and comprehensive training methods for these operators.

The Indian Army has long recognized the importance of AMRs in its arsenal. Historically, the Army has utilized these rifles for their ability to engage and destroy enemy assets at long distances, making them invaluable in both defensive and offensive operations. AMRs have been used in various conflicts, including those in challenging terrains such as mountainous regions, where their range and firepower provide a tactical advantage.

Training Indian Army personnel to use these rifles is particularly crucial given the diverse and often hostile environments in which they may be deployed. The challenges of accurately targeting in high-altitude conditions or dense jungles, where visibility and environmental factors can vary drastically, underscore the need for rigorous and realistic training. Moreover, with the Indian Army continually modernizing its equipment, the integration of advanced AMRs requires that operators are not only proficient in their use but also adept at understanding the technology that supports these weapons.

Prior attempts have been made to address the challenges of training for use of standard firearms by simulators that replicate the look and feel of weapons but use laser systems or other non-lethal methods to simulate firing. While these systems reduce risks and lower ammunition costs, they often fail to accurately replicate the experience of firing an actual AMR. The lack of realistic recoil, sound, and environmental feedback can result in a gap in skill transfer from simulation to real-world operations.

Virtual reality (VR) training systems have also been employed, creating immersive environments for tactical training. However, VR systems often fall short in replicating the physical demands of operating an AMR, such as managing recoil. This can leave operators unprepared for the physicality of real-world use.

Despite advancements in simulation technology, existing training solutions for AMRs still have notable shortcomings. One of the most significant issues is the inability of many simulators to accurately replicate the physical experience of firing an AMR. Without experiencing the recoil, sound, and environmental impact of firing these rifles, trainees may not be fully prepared for actual combat conditions.

Moreover, VR systems, while immersive, are often expensive and complex to implement, limiting their accessibility for widespread use. These systems typically do not provide the tactile feedback necessary for realistic training, which can reduce their effectiveness in preparing operators for real-world scenarios.

Another drawback is the cost and logistical burden of maintaining these training systems. Even non-lethal simulators require regular maintenance and calibration to ensure accuracy. The need for specialized facilities and equipment further complicates the implementation of these systems on a large scale.

Given the limitations of current training systems, there is a pressing need for an improved solution that provides a more realistic, immersive, and cost-effective training experience for AMR operators. The ideal system would not only replicate the physical aspects of firing an AMR but also offer a flexible and immersive environment where operators can train under various conditions. This system should address safety concerns associated with live-fire training while reducing costs and logistical challenges.

An advanced AMR simulator that combines realistic physical feedback with immersive virtual environments could significantly enhance the training process. Such a system would enable trainees to experience the full spectrum of challenges associated with operating AMRs, from managing recoil and sound to making critical decisions in complex scenarios. By providing a safe, effective, and cost-efficient training solution, this innovation would improve the preparedness of AMR operators, ultimately leading to better mission outcomes and a reduction in accidents or operational failures.

In the context of the Indian Army, the adoption of such advanced training systems would be particularly beneficial. Given the diverse and challenging environments in which the Army operates, a sophisticated simulator would allow for more effective and realistic training. This, in turn, would ensure that personnel are better equipped to handle the demands of modern warfare, where precision and efficiency are paramount.

Brief Description of the Invention

The following presents a simplified summary of the disclosure in order to provide a basic understanding to the reader. This summary is not an extensive overview of the disclosure, and it does not identify key/critical elements of the invention or delineate the scope of the invention. Its sole purpose is to present some concepts disclosed herein in a simplified form as a prelude to the more detailed description that is presented later.

The primary object of the present invention is to provide a realistic and immersive training system for Anti-Material Rifles (AMRs) that overcomes the limitations of traditional live-fire training. The invention aims to offer a safe, cost-effective, and efficient training solution that replicates the physical and psychological experiences associated with operating an AMR, without the risks and costs associated with live ammunition.

Another object of the invention is to provide a comprehensive simulator system that accurately mimics the critical functions of an AMR, including the recoil, sound, and ballistic characteristics, thereby ensuring that trainees can develop their skills in a controlled environment. This system should facilitate effective training in various scenarios, enhancing the preparedness of military personnel for real-world operations.

A further object of the invention is to address the specific needs of the Indian Army, which operates in diverse and challenging environments. The simulator is designed to accommodate the unique requirements of training in high-altitude, jungle, and other harsh conditions, ensuring that personnel are fully equipped to handle the demands of modern warfare.

The invention also aims to reduce the environmental impact of traditional AMR training. By simulating the use of live ammunition, the system minimizes the need for extensive training grounds and reduces the consumption of resources, thereby promoting sustainability within military training programs.

The present invention is a comprehensive Anti-Material Rifle (AMR) simulator system designed to provide a realistic training environment for military personnel. The system replicates the physical experience of firing an AMR, including the recoil, sound, and ballistic effects, through advanced sensor technology and mechanical feedback systems. The simulator system comprises several key components that work together to create an immersive training experience.

One aspect of the present invention involves the fabrication of a mockup AMR weapon that closely resembles the actual firearm in terms of size, weight, and appearance. This mockup includes a barrel segment, breech block, magazine assembly, and sight assembly, all of which are integrated to ensure structural and functional accuracy. The mockup weapon serves as the physical interface for the trainee, allowing them to interact with the system in a manner that closely mirrors the handling of a real AMR.

Another aspect of the invention is the integration of a sensor PCB module within the mockup weapon. This module includes a PNP proximity sensor, HV Opto PCB for bolt sensing, and a laser unit for precise aiming. These sensors detect user interactions with the weapon, such as trigger pulls and magazine changes, and transmit this data to the AMR Controller PCB (CPU) for processing. The system generates realistic feedback based on these inputs, including simulated recoil and sound effects, which are crucial for training accuracy.

The simulator system also includes an advanced recoil simulation mechanism. Solenoids are strategically placed within the mockup weapon to generate controlled force feedback whenever the trigger is activated. This mechanism accurately replicates the recoil experienced when firing a live AMR, allowing trainees to acclimate to the physical demands of using these powerful firearms.

A central feature of the invention is the AMR Controller PCB (CPU), which acts as the system’s processing unit. This component coordinates the functions of all sensors, actuators, and feedback mechanisms, ensuring that the simulator operates in real-time and provides accurate, synchronized responses to user inputs. The CPU also manages the power distribution from the system’s battery, ensuring consistent operation during extended training sessions.

The simulator is designed to be highly adaptable, with the ability to customize various training scenarios. Trainees can experience different environmental conditions, such as varying wind speeds and target distances, which are critical factors in real-world operations. The system also offers scenario-based training exercises, allowing users to engage in tactical simulations that replicate the complex challenges faced by AMR operators.

The AMR simulator system presents several significant advantages over traditional training methods. First and foremost, it offers a safe training environment by eliminating the risks associated with live ammunition. Trainees can practice their skills without the danger of accidents or unintended damage, making it an ideal solution for military organizations focused on safety.

Another key advantage is cost-effectiveness. By using a simulated environment, the system reduces the need for expensive live ammunition and minimizes wear and tear on actual firearms. This not only lowers the overall cost of training but also allows for more frequent practice sessions, thereby improving operator proficiency.

The system's environmental benefits are also noteworthy. Traditional live-fire training often requires large, isolated training grounds and can result in significant environmental impact due to the use of live ammunition. The AMR simulator system reduces the need for such resources, promoting sustainability within military training programs.

In terms of applications, the AMR simulator system is highly versatile and can be used across various military branches, including the army, navy, and air force. Its adaptability makes it suitable for training in different environments, from high-altitude operations to jungle warfare. The system can also be used for training law enforcement and specialized security forces that require proficiency in handling AMRs.

For the Indian Army, in particular, this system is invaluable. The ability to simulate the use of AMRs in challenging terrains such as the Himalayas or dense forests enhances the readiness of the personnel. The system’s customization options allow for the replication of specific operational scenarios, ensuring that trainees are well-prepared for the unique challenges they may face in the field.

Moreover, the system’s real-time feedback and data recording capabilities provide instructors with valuable insights into trainee performance. This data can be used to identify areas for improvement and tailor training programs to meet the specific needs of individual operators. The result is a more effective and targeted training experience that enhances overall combat readiness.

Further objects, features, and advantages of the invention will be readily apparent from the following description of the preferred embodiments thereof, taken in conjunction with the accompanying drawings.

Brief Description of the Drawings

The above and other objects, features and advantages of the invention will become apparent from a consideration of the following detailed description presented in connection with the accompanying drawings in which:

Fig. 1 illustrates is a schematic representation illustrating the components and interactions within the system as of an exemplary embodiment of the present invention;

Fig. 2 illustrates a front view of the said simulator system disclosing its handle and bipod stand as of an exemplary embodiment of the present invention;

Fig. 3 illustrates a block diagram of the said simulator system disclosing its central unit and its communication to various chambers of the system as of an exemplary embodiment of the present invention;

Fig. 3b illustrates the process flow for the AMR simulator system as of an exemplary embodiment of the present invention.

It is appreciated that not all aspects and structures of the present invention are visible in a single drawing, and as such multiple views of the invention are presented so as to clearly show the structures of the invention.

Detailed Description of the Invention

The present invention is a sophisticated Anti-Material Rifle (AMR) simulator system designed to provide realistic and immersive training experiences for military personnel. The invention is not confined to specific configurations and can be implemented in various forms, demonstrating flexibility in design and application. The terminology used in the description, such as "including" and "comprising," is intended to encompass a broad range of items and equivalents, indicating that the invention is open to multiple interpretations and uses beyond the examples provided.

At the core of the invention is a realistic replica of an AMR, meticulously designed to match the size, weight, and appearance of the actual firearm. This mockup includes advanced sensors and electronics strategically integrated into the trigger and firing mechanisms. These sensors track the user's movements and actions, ensuring that each interaction with the simulated weapon is accurately captured and processed. The design of the replica is essential for training operators in handling and using AMRs as it closely mimics the real-world experience.

To enhance the realism of the training experience, the simulator immerses users in a virtual environment that can be presented through various means, including large screens, virtual reality (VR) headsets, or projection systems. This environment is highly adaptable, capable of replicating a wide range of scenarios, such as long-range target engagements, and simulating different combat conditions. This adaptability allows trainees to practice in diverse settings, improving their readiness for actual field operations.

When the user "fires" the simulated AMR, the system activates sensors embedded within the trigger and firing mechanisms. Instead of discharging live ammunition, the simulator replicates the recoil and sound associated with firing an actual AMR. This simulation provides a tactile and auditory experience that closely mirrors real-world shooting, helping trainees acclimate to the physical demands of operating such a powerful firearm. This feature is crucial for developing the necessary skills without the risks associated with live ammunition.

The system comprises several key components, including a barrel segment, barrel housing, breech block, magazine assembly, sight assembly, and various sensors. The solenoids simulate firing actions, and a buffer unit controls recoil. The sensor PCB module detects user interactions and firearm movements, transmitting this data to the central processing unit (AMR Controller PCB). This unit coordinates the system's functions, ensuring that all components work in harmony to provide a seamless training experience.

The system's design includes a casing that houses these components, along with a rear base, handle grip, handle, and bipod for stabilizing the simulator. This setup ensures that the simulator not only feels like an actual AMR but also behaves like one during use, further enhancing the training experience.

The simulator features a PNP Proximity Sensor to detect the position of critical moving parts like the bolt and hammer, an HV Opto PCB for bolt sensing, and a laser for precise aiming. These sensors are crucial for ensuring that the simulator accurately replicates the mechanical feedback of a real AMR, providing trainees with realistic feedback during training exercises. The sensors enable the system to monitor and respond to user actions in real-time, making the training experience as lifelike as possible.

The system utilizes three solenoids to generate realistic recoil effects, delivering controlled force feedback with each trigger pull. This feature allows trainees to experience the physical impact of shooting an AMR, helping them develop better handling and control. The recoil simulation is a critical component of the training system, as it helps users acclimate to the challenges of firing such a powerful weapon in various scenarios.

The AMR Controller PCB acts as the central processing unit, coordinating all system components and ensuring real-time operation. It processes inputs from the sensors and generates corresponding outputs, synchronizing the simulator's responses to user actions. A dedicated battery powers the system, providing reliable energy for extended training sessions without the need for frequent recharging. This centralized control and efficient power management are essential for maintaining the system's accuracy and responsiveness.

The simulator offers a variety of training modes tailored to different objectives, such as marksmanship, target identification, ballistics calculations, and tactical scenarios. This versatility ensures that users can focus on specific skills, enhancing their overall proficiency. Safety is a paramount concern in the design of the simulator. The system includes multiple safety features to prevent the use of live ammunition and offers comprehensive guidance on safe handling and usage practices. These features ensure a secure training environment, reducing the risks associated with traditional live-fire exercises.

The simulator includes a data recording feature that captures detailed information from each training session. This data is used to track progress over time, identify areas for improvement, and assess the effectiveness of training programs. Instructors can use this feedback to tailor training programs to meet the specific needs of individual users, ensuring that the training is as effective as possible. This feature also allows trainees to review their performance and make informed adjustments to their techniques.

One of the key advantages of the simulator is its flexibility. Users can customize various aspects of the system to replicate different AMR models or adjust environmental conditions to suit specific training scenarios. This adaptability makes the simulator suitable for a wide range of applications, from military training to law enforcement and security operations. The ability to customize the simulator ensures that it remains relevant and effective as training requirements and technologies evolve.

The AMR simulator represents a significant advancement in firearms training and simulation technology. It offers a comprehensive training solution that combines realism, safety, and cost-effectiveness. The system is particularly valuable for military and law enforcement agencies, where the ability to train personnel in the safe and effective use of AMRs is critical. The simulator's realistic feedback, immersive environments, and detailed data analysis capabilities make it an essential tool for developing proficiency in the use of these powerful firearms.

In addition to its military applications, the simulator is also suitable for use in security operations, where precision and control are paramount. The ability to customize the simulator to replicate different scenarios and weapons systems makes it a versatile training tool that can be adapted to meet the needs of various organizations.

The features and functions described above, along with potential alternatives, provide a versatile and powerful training tool. The invention is designed to be flexible and adaptable, allowing for various modifications and improvements as needed. The described embodiments are illustrative and not restrictive, ensuring that the invention can be adapted to meet a wide range of training needs. The scope of the invention is defined by the appended claims, which encompass all changes and modifications that fall within the range of equivalency.

Referring to the figures now,
Figures 1 and 2 illustrate the comprehensive design and functionality of the AMR simulator system (100). This system is engineered to simulate the handling and operation of an Anti-Material Rifle (AMR) with a high degree of realism, making it an essential tool for training military and law enforcement personnel.

The system begins with the barrel segment (1), a key structural component that serves as the foundation of the simulator. The barrel housing (2) is connected to this segment, and within it extends the barrel (3). The barrel's design and integration into the housing are critical for replicating the feel and balance of a real AMR, ensuring that trainees experience a realistic weight distribution when handling the simulator.

Connected to the barrel is the breech block (4), which plays a crucial role in simulating the bolt action mechanism. This mechanism is a fundamental aspect of using an AMR, as it involves chambering rounds and preparing the weapon for firing. The simulator accurately replicates this process, allowing trainees to develop the muscle memory needed for efficient and reliable operation in real-world scenarios.

The magazine assembly (5) is attached to the breech block and is essential for simulating the loading and unloading of ammunition. This assembly is designed to mimic the insertion and removal of magazines, providing realistic feedback that helps trainees master the reloading process—a critical skill during intense combat situations. The simulator alerts the user if the magazine is not properly seated, just as a real AMR would, reinforcing correct handling techniques.

Mounted on the barrel is the sight assembly (6), which replicates the optical targeting mechanisms used in real AMRs. This assembly is crucial for training users in aiming and target acquisition, skills that are vital for effective long-range engagements. The sight assembly can be adjusted to simulate different scopes or sighting systems, allowing trainees to practice with a variety of optical configurations.

To simulate the firing experience, the system incorporates solenoids (7), which generates the recoil effect. This solenoid is connected to a buffer unit (8), which controls the recoil simulation, ensuring that the feedback is both realistic and manageable. The recoil simulation is one of the most critical aspects of the system, as it allows trainees to experience the physical impact of firing an AMR, helping them develop the skills needed to manage recoil and maintain accuracy during sustained fire.

The system also includes a trigger mechanism (9), which is connected to the sensor PCB (10). The trigger mechanism is designed to replicate the feel and response of a real AMR trigger, providing tactile feedback that closely mimics the experience of firing a live round. When the trigger is pulled, the sensor PCB detects the action and activates the solenoid to generate the recoil effect, creating a seamless simulation of the firing process.

The casing (11) encloses these components, protecting them from damage while maintaining the structural integrity of the simulator. The casing is designed to be robust and durable, ensuring that the simulator can withstand the rigors of repeated use in a variety of training environments. The casing also contributes to the realism of the simulator by providing a tactile surface that mimics the feel of an actual AMR.

Affixed to the casing is a rear base (12), which serves as a mounting point for additional accessories or stability components. The handle grip (13) is mounted on the barrel housing, providing a comfortable and secure grip for the user. The handle (14) is attached to the handle grip and is designed to replicate the ergonomic design of a real AMR, allowing trainees to handle the simulator with ease and precision.

The bipod (15), affixed to the barrel housing, provides additional stability, especially during long-range shooting scenarios. The bipod can be adjusted to different heights, allowing trainees to practice shooting from various positions, such as prone or supported stances. This flexibility ensures that the simulator can be used in a wide range of training scenarios, enhancing the overall effectiveness of the training program.

Figure 3a illustrates the internal communication and sensor integration within the AMR simulator system, focusing on how the various components interact to create a realistic and responsive training experience.

At the core of the system is the controller PCB (CPU) (30), which acts as the central processing unit. The CPU coordinates the inputs from various sensors and generates the outputs needed to drive the simulator's feedback mechanisms. This real-time processing is essential for ensuring that the simulator responds immediately to user actions, maintaining the accuracy and realism of the simulation.

One of the key sensors is the PNP proximity sensor (31), which is employed to detect the position of critical moving parts such as the bolt and hammer. This sensor allows the system to monitor the movement of these components accurately, ensuring that the simulation closely mimics the mechanical feedback of a real AMR. The data from this sensor is sent to the CPU, which then processes the information and triggers the appropriate response, such as recoil simulation or sound effects.

The HV opto PCB (32) for bolt sensing is another critical component that detects the movement and position of the bolt. This PCB is responsible for replicating the tactile response of a real bolt action, providing the trainee with a realistic experience of chambering rounds and preparing the weapon for firing. The HV Opto PCB ensures that the simulation is accurate and consistent, reinforcing proper handling techniques.

The PCB (33) for magazine detection detects the insertion and removal of the magazine, a crucial aspect of the training experience. This sensor provides realistic feedback on magazine handling, helping trainees develop the skills needed to reload efficiently under pressure. The system alerts the user if the magazine is not properly seated, just as a real AMR would, reinforcing correct handling practices.

The laser (34) is integrated into the system to simulate the aiming mechanism. This laser projects a visible point of aim that can be adjusted to match the ballistic trajectory of live ammunition, enhancing the accuracy of the training. The laser is especially useful for training in long-range shooting scenarios, where precision and accuracy are critical.

The system generates realistic recoil effects using three **Solenoids (35)**, which are strategically placed within the simulator. These solenoids deliver controlled force feedback with each trigger pull, mimicking the kickback experienced during live firing. The recoil simulation helps trainees become accustomed to the physical impact of shooting, improving their handling and control of the firearm.

The battery (36) powers the entire system, ensuring consistent energy supply to all components, including the sensors, PCBs, and solenoids. The battery is designed to provide reliable power for extended periods, allowing for long training sessions without the need for frequent recharging or replacement. This ensures that the simulator is always ready for use, providing uninterrupted training experiences.

Finally, the PCB (37) for hammer detection monitors the position and movement of the hammer. This PCB works in conjunction with other sensors, such as the PNP Proximity Sensor, to synchronize the firing mechanism. The accurate detection of hammer movement is essential for simulating the firing sequence of a real AMR, providing trainees with a realistic and immersive training experience.

Fig. 3b illustrates the process flow for the AMR simulator system, highlighting the essential stages from the initial fabrication to the final operation. The process begins with the mockup AMR weapon fabrication (1-6), where key structural components such as the barrel segment, breech block, and magazine assembly are assembled. Following this, the Integration of the Sensor PCB module (10, 31-37) is conducted, incorporating vital sensors like the PNP proximity sensor and HV opto PCB into the mockup weapon. The next stage involves the Assembly of the Recoil Simulation System (7, 8), where solenoids and buffer units are installed to replicate realistic recoil effects. Subsequently, the Mounting of the AMR Controller PCB (CPU) (30) occurs, with the CPU coordinating all system functions and ensuring real-time operation. After assembly, the system undergoes Testing and Calibration to verify the accuracy and functionality of all components. Finally, the simulator enters Real-time Operation, delivering an immersive and realistic training experience for users. The flowchart effectively captures the sequence of operations, with each step corresponding to specific references detailed in the technical documentation.

The figures collectively illustrate a sophisticated and highly functional AMR simulator system designed to replicate the experience of using a real Anti-Material Rifle. Each component is meticulously engineered to provide accurate feedback, ensuring that the simulator delivers a realistic and effective training experience. From the structural components that replicate the feel of a real AMR to the advanced sensors and actuators that generate realistic feedback, the simulator is designed to help trainees develop the skills needed for effective and safe AMR operation. The integration of these components, managed by the AMR Controller PCB, ensures that the simulator operates seamlessly, providing a valuable training tool for military and law enforcement personnel.
,CLAIMS:5. CLAIMS
I/We claim:
1. A system (100) for simulating the use of an Anti-Material Rifle (AMR), comprising:
a mockup AMR weapon (20), a sensor Printed Circuit Board (PCB) module (10), a controller Printed Circuit Board (PCB) (CPU) (30), a battery (36), and a bipod (15);
the mockup AMR weapon (20) comprises a barrel segment (1), a barrel housing (2) connected to said barrel segment (1), a barrel (3) extending through said barrel housing (2), a breech block (4) connected to said barrel (3), a magazine assembly (5) attached to said breech block (4), a sight assembly (6) mounted on said barrel (3), solenoids (7) for simulating firing actions, a buffer unit (8) for controlling recoil of the mockup AMR weapon;
the mockup AMR weapon (20) comprises a casing (11), a trigger mechanism (9), a rear base (12) affixed to said casing (11), a handle grip (13) mounted on said barrel housing (2), a handle (14) attached to said handle grip (13), and the bipod (15) affixed to said barrel housing (2) for stabilizing said system (100);
the sensor PCB module (10) includes a Permanent-Negative-Positive (PNP) Proximity Sensor (31), a High Voltage Optical (HV opto) Printed Circuit Board (PCB) (32), and a Printed Circuit Board (PCB) (33) with associated sensors, and a laser unit (34);
the controller PCB (CPU) (30) acts as a central processing unit, coordinating the functions of all components, powered by the battery (36) that ensures uninterrupted operation;
Characterized in that,
the sensor PCB module (10) is placed on the outer face of the mockup AMR weapon and is configured to receive data from the solenoids (7), buffer unit (8), and the trigger mechanism (9), and subsequently generate simulated firing feedback based on user interactions with the trigger mechanism (9);
the sensor PCB module (10) having the PNP proximity sensor (31) to detect a position of the bolt and hammer, and the HV opto PCB with a sensor for bolt sensing (32) ensures accurate bolt action feedback;
the sensor PCB module (10) having the PCB (33) with a sensor for magazine detection is responsible for detecting magazine insertion and removal, while the laser unit (34) provides precise aiming capabilities by projecting a visible point of aim; and
the Controller PCB (CPU) (30) acts as a central processing unit, coordinating the functions of all components, powered by the battery (36) that ensures uninterrupted operation.

2. The system (100) as claimed in claim 1, wherein the system (100) generates realistic recoil effects using the three solenoids (7), delivering controlled force feedback with each trigger pull.

3. The system (100) as claimed in claim 1, wherein the prop PCB (33) is installed for hammer detection, synchronizing the firing mechanism to enhance the realism of the simulation.

4. The system (100) as claimed in claim 1, wherein the system (100) provides a virtual environment capable of providing computer-generated simulated world where users can engage in training exercises and scenarios related to the use of the AMR weapon.

5. The system (100) as claimed in claim 1, wherein the users experience the virtual environment through large screens, virtual reality (VR) headsets, or projection systems and immerses the user in a visually and, potentially, auditory realistic setting.

6. The system (100) as claimed in claim 1, wherein the sensors are placed in the replica AMR weapon and the virtual environment, including on virtual targets to work together to capture various data points, such as the replica's orientation and the trajectory of virtual projectiles.

7. The system (100) as claimed in claim 1, wherein the system (100) determines where a shot would have landed in a real-world scenario, considering factors like user aim, trigger pull, and the ballistic properties of the simulated.

8. The system (100) as claimed in claim 1, wherein the system (100) is configured to offer various training modes, including marksmanship, training, target identification, ballistics calculations, and tactical scenarios.

9. The system (100) as claimed in claim 1, wherein the system (100) allows customization of simulator settings for different models and environmental conditions.

10. A method of manufacturing the Anti-Material Rifle (AMR) simulator system (100) of claim 1, comprising the steps of:
fabricating the mockup AMR weapon (20) by assembling the barrel segment (1), barrel housing (2), breech block (4), magazine assembly (5), and sight assembly (6), ensuring all components are structurally and functionally integrated;
integrating the sensor PCB module (10) by positioning and securing the PNP proximity sensor (31), HV Opto PCB (32), and laser unit (34) onto the mockup AMR weapon (20) for precise detection of user interactions;
assembling the solenoid-based recoil system (7) by installing and calibrating the solenoids within the mockup AMR weapon (20) to simulate realistic recoil upon trigger activation;
mounting the AMR Controller PCB (CPU) (30) and battery (36) within the casing (11) of the mockup AMR weapon (20), ensuring proper connectivity and power distribution to all system components;
testing and calibrating the simulator system to ensure that all sensors, actuators, and feedback mechanisms are functioning accurately and in synchrony, simulating the operation of a real AMR.

6. DATE AND SIGNATURE
Dated this 31st August 2024
Signature

Mr. Srinivas Maddipati
IN/PA 3124-In house Patent Agent
For Zen Technologies Limited

Documents

Application Documents

# Name Date
1 202341067458-PROVISIONAL SPECIFICATION [09-10-2023(online)].pdf 2023-10-09
2 202341067458-FORM FOR SMALL ENTITY(FORM-28) [09-10-2023(online)].pdf 2023-10-09
3 202341067458-FORM FOR SMALL ENTITY [09-10-2023(online)].pdf 2023-10-09
4 202341067458-FORM 1 [09-10-2023(online)].pdf 2023-10-09
5 202341067458-EVIDENCE FOR REGISTRATION UNDER SSI(FORM-28) [09-10-2023(online)].pdf 2023-10-09
6 202341067458-EVIDENCE FOR REGISTRATION UNDER SSI [09-10-2023(online)].pdf 2023-10-09
7 202341067458-DRAWINGS [09-10-2023(online)].pdf 2023-10-09
8 202341067458-Proof of Right [13-10-2023(online)].pdf 2023-10-13
9 202341067458-FORM-26 [13-10-2023(online)].pdf 2023-10-13
10 202341067458-FORM 3 [13-10-2023(online)].pdf 2023-10-13
11 202341067458-ENDORSEMENT BY INVENTORS [13-10-2023(online)].pdf 2023-10-13
12 202341067458-FORM FOR SMALL ENTITY [31-08-2024(online)].pdf 2024-08-31
13 202341067458-EVIDENCE FOR REGISTRATION UNDER SSI [31-08-2024(online)].pdf 2024-08-31
14 202341067458-DRAWING [31-08-2024(online)].pdf 2024-08-31
15 202341067458-COMPLETE SPECIFICATION [31-08-2024(online)].pdf 2024-08-31
16 202341067458-FORM-9 [30-09-2024(online)].pdf 2024-09-30
17 202341067458-MSME CERTIFICATE [11-10-2024(online)].pdf 2024-10-11
18 202341067458-FORM28 [11-10-2024(online)].pdf 2024-10-11
19 202341067458-FORM 18A [11-10-2024(online)].pdf 2024-10-11
20 202341067458-Defence-29-04-2025.pdf 2025-04-29