Sign In to Follow Application
View All Documents & Correspondence

"A Learning Goal Navigator System And Its Method"

Abstract: The present invention relates to a system that helps in setting and achieving mathematics learning goals. The user chooses the medium and long-term goals that he/she wants to achieve which is a combination of skills and end outcomes and then visually depict a clear learning path to that specific goal, and what actions the user should take to navigate to it.

Get Free WhatsApp Updates!
Notices, Deadlines & Correspondence

Patent Information

Application #
Filing Date
18 December 2018
Publication Number
25/2020
Publication Type
INA
Invention Field
PHYSICS
Status
Email
Parent Application

Applicants

EDUCATIONAL INITIATIVES PVT. LTD.
A/201, BALESHWAR SQUARE, OPP. ISKCON TEMPLE. S.G. HIGHWAY, AHMEDABAD, GUJRAT-380015

Inventors

1. SRINIVASAN RAGHAVAN
A/201, BALESHWAR SQUARE, OPP. ISKCON TEMPLE, S.G. HIGHWAY, AHMEDABAD GUJRAT-380015, INDIA
2. AARTHI MURALIDHARAN
A/201, BALESHWAR SQUARE, OPP. ISKCON TEMPLE, S.G. HIGHWAY, AHMEDABAD GUJRAT-380015, INDIA
3. SHREYAS VATSA
A/201, BALESHWAR SQUARE, OPP. ISKCON TEMPLE, S.G. HIGHWAY, AHMEDABAD GUJRAT-380015, INDIA

Specification

FIELD OF INVENTION:
The present invention relates to the field of a mathematics learning goal navigator.
The present invention in particular relates to a system that helps in setting and
achieving personal learning goals in mathematics and its method thereof.
DESCRIPTION OF THE RELATED ART:
Every parent has a long-term goal for their child, for him/her to be successful in life.
have good employment opportunities, lead a happy life in the society. Helping the
child/parent to reach the goal is analogous to finding the way to move from place A
(where they currently are) to place B (where they aspire 10 be). In the context of
physical movement, we have tools like Google Maps that help us navigate.
Reference may be made to the following:
Patent No. US6604008 relates to a scoring method and system for determining
points in a game. Goal-based points are determined as a function of a player
achieving a goal set by the player that is not predefined by the game and are used to
determine the player's status in the game, such as whether the player advances to a
next level. Subjective style points are awarded if the player performs feats of style
that are not necessary tasks of the game, depend upon the type of game, and may
include sliding, spinning, jumping, blocking an opponent, passing an opponent, and
avoiding obstacles.
Patent No. US8602793 relates to the real time learning system and method provides
a self-learning environment to learn language or subjects faster and easier using
textual content obtained in real time. The system is a computer-aided and
management educational system that includes a real-time content processing
module, a learning management Module, a content management database, an
exercise generator module with Dictionaries, Picture Media, Music Libraries, Life
Management and a User block. The system transforms any Real Time textual
information into learning content and implements user learning exercises. Learning
exercises are automatically created as multiple choice tests, filling blanks, quizzes,
-3-
puzzles, crosswords, etc. from this learning content in real-time, based on a teacher
or student online request for information.
Publication No. CA2752107 relates to the real time learning system and method
provides a self-learning environment to learn language or subjects faster and easier
using textual content obtained in real time. The system is a computer-aided and
management educational system that includes a real-time content processing
module, a learning management Module, a content management database, an
exercise generator module with dictionaries, picture media, music libraries, life
management and a user block. The system transforms any real time textual
information into learning content and implements user learning exercises. Learning
exercises are automatically created as multiple choice tests, filling blanks, quizzes.
puzzles, crosswords, etc. from this learning content in real-time, based on a teacher
>
or student online request for information.
Publication No. AU2017101549 relates to the personal goal setting, tracking and
mnemonic aid helps people to easily integrate key goal setting and attainment
principles naturally into their daily lives. It uses visual representations to keep goalsetters
informed about their progress and reward systems to keep goal-setters
focused and motivated in the long-term attainment of personal goals. The aid also
helps goal-setters disaggregate long-term goals into short-term and medium-term
goals. The disclosed personal goal setting, tracking and mnemonic aid is a made up
of a substrate that can be affixed to a vertical surface using magnetic backing or
non-permanent adhesive with a writable outer layer such that text or images written
on the outer layer using a non-permanent marker can be a least substantially
removed. The outer, writable surface is indelibly printed with a data table similar to
the example shown in Figure I that sets up a structure for tracking the attainment of
daily goals. The goal-setter indicates in each cell of the chart whether the goal has
been achieved using removable, visual icons to indicate success or failure.
Publication No. US2008010376 relates to a system and method for providing
personalized online education
Jl_. HCV4 T-rT crfm ftna* ftrra., ^\iiu7 *
-4-
Publication No. US2013244219 relates to the method and means of grading
students. This invention is a software application utilizing profiling techniques that
when combined or imbedded with available knowledge on the human learning
experience will individually evaluate each student based on their current ability and
capacity to learn, by subject. Student's tests are graded electronically against their
personal ability and capability profile for grade. The profile system software is
applicable to many learning situations requiring a measured outcome.
Publication No. US2003017442 relates to an educational method and system that
assess and enhances a student's understanding in a subject. Based on the student's
grade or instructional level, individually tailored tests are generated whose
difficulties are geared toward the student's level of understanding in the subject. The
adaptive measurement application system uses a plurality of learning objectives for
a number of different subjects coupled to specialized questions to accurately assess a
student's academic ability. An expert system uses this database of learning
objectives and questions to quickly determine a student's ability without forcing the
student to have to answer large number of questions. The adaptive measurement
application system also employs a curriculum alignment guide to accurately align
and report the data in accordance with varying national, state, school district, or
school standards.
Patent No. US7153140 relates to a method for creating training systems including
analyzing/mapping course requirements for evaluating required knowledge/skills
according to mapped subjects and defining possible failure causes, wherein each
failure cause represents knowledge/skill weakness relating a certain subject or
general weakness, defining knowledge/skills target level correct/wrong answers in
each subject as function of the number of users, preparing a question pool, wherein
each question relates to a subject knowledge/skill and/or failure cause, preparing
correct and wrong answers for each question, wherein each wrong answer is related
to a specific sub-subject/subject and/or to a failure cause,; defining an evaluation
module for assessing user knowledge/skills level based on user's success in giving
correct answers in comparison to predefined target levels and type of failure causes
T ft- t > - >&!.& Q5 : 4 Jb.\>< =£,. £.
-5-
related to the user's wrong answers, and defining exercise module for selecting
sequence of questions from predefined question set based on evaluations of user
knowledge/skills level and detected failure causes
Publication No. TW580647 relates to a computer execution self-guided learning
system and method, which is to store the guide-learning initiating condition and the
guide-learning stopping condition configured by .the user through the motivation
module for embedding into learning history; further motivating the self-learning
desire of the user in the learning process to achieve the purpose for keeping the user
in learning. The system disclosed by the present invention includes a learning
module, a sub-learning module, a motivation module, and a master control module.
Publication No. CN104392096 relates to a statistical method and device. The
method and the device are used for counting the effects of characteristic variables in
a modeling process to provide a basis for selection of the characteristic variables in
the subsequent modeling process so as to achieve the purpose of improving the
characteristic variable selection efficiency. The method comprises the following
steps: evaluating a model for a plurality of times based on more than one test sample
data set, acquiring an evaluation result corresponding to each evaluation, and
determining each effective evaluation of which the evaluation result reaches a preset
learning goal; calculating respective characteristic quoting degree of each
characteristic variable corresponding to each effective evaluation according to
sample data acquired by each effective evaluation and the respective evaluation
result respectively, and calculating the respective total quoting degree of each
characteristic variable according to the respective characteristic quoting degree o(
each characteristic variable in each effective evaluation, wherein the total quoting
degree is used for representing the effect of the corresponding characteristic variable
in model training for reaching the preset learning goal.
Publication No. US2016132604 relates to systems and methods for implementing
and performing goal-based workflows to assist a human user with achieving a goal
or set of goals are described. In one example, a goal-based workflow includes
operations for obtaining information from the human user relevant to a goal,
-6-
performing a psychological and psychological assessment of the human user,
selecting and providing goal-based content to the human user, and obtaining and
processing a response to the goal-based content from the human user.
Publication No. US2017154307 relates lo system and methods i'ov generating
personalized skill and learning recommendation. A social networking system
determines a list of skills not yet acquired by a first member. The social networking
system determines a value associated with each skill. The social networking system
selects one or more skills the list of skills based on the determined value of each
skill. For each selected skill, the social networking system identifies at least one
educational opportunity associated with learning the selected skill. The social
networking system ranks the selected skills based on the determined value associate
with each skill.
Publication No. US20110276451 relates to personal development tools, methods,
and systems. More particularly, the disclosure is related to an interactive online
personal development web page that provides access to motivational and goal
oriented tools to assist individuals to strive towards their highest potential.
Publication No. CN107085618 relates to a 5W (Who, When, Where, What and
How)-oriented method for recommending a goal-driven learning point and a goaldriven
learning path based on a data graph, an information graph and a knowledge
graph and belongs to the crossing field of distributed calculation and software
engineering technologies. The method comprises the steps of establishing learning
situations of different learners through analysis; establishing a learner model; and
pertinently providing personalized learning guidance for different learners. The
learning point is further detailed from three aspects, which include data, information
and knowledge, with a progressive relation; learning goals of the learners are
mapped into the problems of 5W: a reasonable learning point content and a
reasonable learning strategy are hierarchically recommended to the learners; the
learners are guided to achieve the learning goal, thereby helping the learners to
improve the learning efficiency and optimize the learning effect.
12-2818: 0£:0 &L.. .8, «
-1-
Publication No. US2017330155 relates to methods, systems, and media are provided
by which preparation can be scheduled and timeline of milestones can be created to
achieve any specific goal for a user. Goals can be wide ranging, for example-taking
a test (such as SAT, GMAT, GRE, etc.), learning a new skill (such as a new
language, skiing, etc.), acquiring a degree, diploma, or certification, changing a job
or career, choosing a career, travel, surgery, fitness related goals (such as weight
loss, etc.), goals and targets at work, corporation goals, etc. User can be an
individual, a group of individuals, a business or civic entity, a volunteer group, etc.
The article entitled "Personal goal setting- planning to live your life your ways'* by
Michele, Mind Tools Club talks about the Goal selling is a powerful process for
thinking about your ideal future, and for motivating yourself to turn your vision of
this future into reality. The process of setting goals helps you choose where you
want to go in life. By knowing precisely what you want to achieve, you know where
you have to concentrate your efforts.
The article entitled "Developing, monitoring and reporting on personal learning
goals" by State of Victoria (Department of Education and Early Childhood
Development), November 2006 talks about the personal learning goals are the
behaviour, knowledge or understandings that students identify as important to their
own learning. They may relate to general work habits, specific subjects, domains of
learning, or a combination of these
The article entitled "Enriching the student model in an intelligent tutoring systeirT
by Ramkumar Rajendran, Sridhar Iyer, Sahana Munity, Campbell Wilson, Judithe
Sheard, ITT Bombay, Monash University, 2014 talks about the an intelligent tutoring
system is a computer-based self-iearning system which provides personalized
learning content to students based on their needs and preferences. The importance of
a students' affective component in learning has motivated adaptive ITS to include
learners1 affective states in their student models. Learner-centered emotions such as
frustration, boredom, and confusion are considered in compuier learning
environments like ITS instead of other basic emotions such as happiness, sadness
and fear. In our research we detect and respond to students' frustration while they
interact with an ITS. The existing approaches used to identify affective states
1\ ft - t •> - \> Of 1-' Q
-8-
include human observation, self-reporting, modeling affective states, face-based
emotion recognition systems, and analyzing data from physical and physiological
sensors. Among these, data-mining approaches and affective state modeling are
feasible for the large scale deployment of ITS.
The article entitled 'The assessment swiss army knife: 9 student assessment tools to
help teachers achieve 6 critical learning goals" by Theresa Dixon, April //, 2018
talks about a number of the student assessment "tools" we planned to feature could
be used to support multiple assessment'goals. These assessment "multi-tools" can
work to support educators who are searching for time effective systems and practical
support in order to modernize their assessment practices. Goal I is assessment that is
standards-based and reflects what students know and are able to do. Goal 2 is
assessment that checks for understanding, provides feedback, and prepares students
for summative assessment. Goal 3 is assessment and grading that guides continuous
learning. Goal 4 is assessment that is transparent and promotes common
understanding between students, parents, teachers and schools. Goal 5 is assessment
that supports a growth mindset. Goal 6 is assessment thai reflects student
achievement
Hence in view of the above cited prior arts, it is clear that an individual's skills and
knowledge influence the ability of that person to succeed in school, to practice a
career of his or her choice, to succeed in the practice of a given career and his or her
ability to switch careers as he or she desires. Modern economies are to a large extent
based on skills and knowledge and therefore it is not surprising that an individual's
success is, in part, determined by the set of skills and knowledge that the individual
can offer to a potential employer or client. Thus, in hopes of achieving financial
success and the enjoyment of one's career, people often expend large amounts of
energy and money on improving their knowledge base and skills set.
Thus, an individual's skills and knowledge influence the ability of that person to
succeed in school, to practice a career of his or her choice, to succeed in the practice
&TJ ^ Q - *• > - ">£> 1- Q. ft K "" &
-9-
of a given career and his or her ability to switch careers as he or she desires. Modern
economies are to a large extent based on skills and knowledge and therefore it is not
surprising that an individual's success is, in part, determined by the set of skills and
knowledge that the individual can offer to a potential employer or client. Thus, there
needed a system and method which helps in setting and achieving the learning goal.
To overcome above listed prior art, the present invention aims to provide a
mathematics learning goal navigator that helps in setting and achieving personal
learning goals.
OBJECTS OF THE INVENTION:
The principal object of the present invention is to provide a mathematics learning
goal navigator that helps in setting and achieving personal learning goals in
mathematics.
BRIEF DESCRIPTION OF THE INVENTION:
The present invention relates to a learning goal navigator that helps in setting and
achieving personal learning goals. The user chooses the medium and long-term
goals that he/she wants to achieve which is a combination of skills and end
outcomes and then visually depict a clear learning path to thai specific goal, and
what actions the user should take to navigate to it.
BRIEF DESCRIPTION OF THE DRAWINGS:
It is to be noted, however, that the appended drawings illustrate only typical
embodiments of this invention and are therefore not to be considered for
limiting of its scope, for the invention may admit to other equally effective
embodiments.
Figure 1 shows the block diagram according to the present invention;
-i- * O 1L '"> - "> fa ^ ® fa*
-10-
DETATLED DESCRIPTION OF THE INVENTION:
The present invention relates to a mathematics learning goal navigator system and
its method that allows a user to set and achieve learning goals through a hand held
device. The user can choose the goals that he/she wants to achieve which is a
combination of skills and end outcomes and then visually depict a learning path to
that specific goal, and the actions the user should take to navigate to it. Referring to
the figure 1, the system comprises a handheld device, a central server at remote
location to connect with the handheld device wherein the user must have access to a
device which is connected to the central server through wireless communication
which connects the user to the experts. The user needs to create an account on the
device and then receives two questionnaires - one for the parent and one for the
child. There is a human resource to pick out insights from the responses (this will be
automated once sufficient amount of data is collected). The system has access to the
databases that hold the student data from their use of other products of the company
in the past. The system generates key. Then, a bank of questions that serve the
purpose of diagnosis is given to the user. The user can give the test in hard copies
and upload the scans/images of the completed test or can attempt the test directly
online through hand held device. Now, the system analyses the test and'depending
upon the test results, it connects with the user through call, text message or email for
conversations between the parent/child and the expert team.
The system generates exit tickets,- tests and other materials that the user might
require on his/her learning journey and estimates whether the child is on track
towards meeting his/her goal. It recalibrates the learning path and provide real-time
course corrections.
The system helps the user navigate towards his/her mathematics learning goal by
providing a personalized learning path and tracks the user's progress over time. The
system allows the user to set a long-term goal and break that into medium and shortterm
goals. Achieving these short-term goals not only keeps the user motivated but
helps to course correct and increase the chances of reaching the long-term goal.
The user needs to identify the long-term goal first. These could range from obtaining
scores in exams to choosing a certain stream or going beyond grade-level content as
prescribed by the syllabus/school. These goals can vary based on the user's interest,
current grade level of the user etc.
The invention is described in detail with reference to the examples given below.
The examples are provided just to illustrate the invention and therefore, should
not be construed to limit the scope of the invention.
In the first step, parent and child questionnaires are administered to understand the
goals and mindsets of both the parent and child. The goal of the questionnaire is to
gather information on the child that extends beyond his/her test scores. Insights into
the child's likes and dislikes help in deciding the path that the navigator takes.
Example 1
A child who says that he/she loves math can be given more rigorous content
compared to a child who expresses a fear of maihemaiics and might need more
guidance to build confidence first. There are questions that specifically account for
performance in school exams and goals such as the school final exam and the board
examination. These are tangible and vital parameters in determining progress.
Lastly, the questionnaire also serves to understand the parent's and child's
perceptions of his/her strengths and weaknesses in mathematics.
Past data of the child (if available) is analyzed in second step. If the child has used
past products of Educational Initiatives (such as the ASSET test), then his/her
performance on those tests can be studied to identify potential strengths and
weaknesses.
Learning gaps through a diagnostic test* are identified in step three. The navigator
will identify learning gaps through a diagnostic test that checks for conceptual
<
-12-
understanding in the topics that the child is expected to know from the previous
grade level. This test will assess the readiness of the child for the current grade level.
At the end of the test, the topics and concepts where the child is strong and weak at
will be determined.
In step four, a personalised learning path is designed. Based on the responses to the
questionnaires, past data and work on the diagnostic test, a conversation shall be
conducted with the parent and child that will help design the first personalised
learning path. This path will be focused on one topic (maximum of two topics if they
are closely interrelated) and planned in accordance with the lime that the child can
give (per week) to the navigator.
Monitoring is done in step five which is progresses through tests and one-on-one
counselling sessions. The child's progress shall be monitored through parameters
like percentage topic progress, topic accuracy, and performance on exit tickets. The
navigator team will have a brief telephonic conversation with the parent and child
once every two weeks to discuss progress, share recommendations and the plan for
the next two weeks.
The child's performance on the goal is predicted in step six. Based on progress,
conversations and data analysis, predict (or make estimations of) where the child
stands with respect to his/her goal.
'ST In step seven, the path towards the goal is re-calibrated based on current knowledge
£. O level. At the end of the topic, a short test shall be administered to gauge the child's
CD
learning. Accordingly, either remedial content and further practice will be provided.
or the child can move on to the next topic (the topic will be chosen based on CN the
E
o child's weaknesses and during the telephonic conversation with the parent and
child). The learning path shall be suitably updated to account for recent progress
CO
TJ- while demonstrating the short-term goals that have been achieved.
CO
O
JN
CO ^t
NO
o
TPQ- B.ELKX 18-- 12..-2M-
13-
Step 4- 7 happens in a cyclic manner to track the progress of the user and
continuously course correct.
Thus, the system updates the learning status automatically based on the learning
journey and not just the learner satisfaction feedback. The learners are kept
motivated and informed of the progress towards the goal and the prediction of
learner's performance on the goal. The children are supported through guided
conversations on their progress during the learning process. It focuses on
mathematics learning. The system uses a reward system to keep children motivated
while integrating guided counselling to advice the child and help him/her achieve
goals. These goals are set by the students and determined through the questionnaire
and conversations. Goals are tracked through visuals like those adopted by GPS
navigation systems. Goals are broken down into intermediate milestones defined by
learning units.
Numerous modifications and adaptations of the system of the present invention
will be apparent to those skilled in the art, and thus it is intended by the
appended claims to cover all such modifications and adaptations which fall
within the true spirit and scope of this invention.

We Claim:
1. A learning goal navigator system and its method that allows a user to set and
achieve mathematics learning goals comprises a hand held device, a central
server at remote location to connect with the hand held device wherein the user
must have access to a .device which is connected to the central server through
wireless communication to connect the user to the experts; the user creates an
account on the device; the server has access to the databases that hold the student
data from their use of products of the system in the past; a key is generated; then
a bank of questions are given for diagnosis purposes.
2. The learning goal navigator, as claimed in claim I, wherein the meihod includes
the following steps:
a) Administering parent and child questionnaires to understand goals and
mindsets
b) Analysing past data of the child (if available)
c) Identifying learning gaps through a diagnostic test
d) Designing a personalised learning path
e) Monitoring progress through tests and one-on-one counselling sessions
f) Predicting the child's performance on the goal
g) Recalibrating the path towards the goal based on current knowledge level
3. The learning goal navigator, as claimed in claim 1, wherein the user gives the
test in hard copies and upload the scans/images of the completed test or can
attempt the test directly online through hand held device and the system analyzes
the test and depending upon the test results, connects with the user through call,
text message or email for conversations between the parent/child and the expert
team.
4. The learning goal navigator, as claimed in claim 1,, wherein the system generates
exit tickets, tests and other materials that the user might require on his/her
learning journey and estimates whether the child is on track towards meeting
his/her goal and recalibrates the learning path'and provide real-time course
corrections.

Documents

Application Documents

# Name Date
1 201811047847-Form 3-181218-.pdf 2019-01-03
2 201811047847-Form 2(Title Page)-181218-.pdf 2019-01-03
3 201811047847-Form 1-181218-.pdf 2019-01-03
4 201811047847-Form 5-181218-.pdf 2019-01-08
5 abstract.jpg 2019-01-31
6 201811047847-FORM 18 [17-12-2022(online)].pdf 2022-12-17
7 201811047847-FER.pdf 2023-01-23
8 201811047847-AbandonedLetter.pdf 2024-02-19

Search Strategy

1 201811047847(1)E_19-01-2023.pdf