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An Electronic Dice

Abstract: ABSTRACT AN ELECTRONIC DICE The present disclosure envisages an electronic dice (100) that defines a hollow body (102) with faceted wall(s) (104) having a recognizable indicium and an electronic circuit (200) securely housed inside the hollow body (102). The electronic circuit (200) comprises a motion sensing unit (302) configured to sense rolling movement of the dice (100) and generate a detection signal, light source (304) for emitting light of a defined colour and a controller (202). The controller (202) comprises a transition detection module (306-1) configured to cooperate with said motion sensing unit (302) to detect transition of the dice (100) from rolling movement to non-movement based on said detection signal, a timer unit (306-2) configured to introduce a pre-defined time delay after the detection of the transition and an activation module (306-3) configured to activate the light source (304) following expiry of the pre-defined time delay.

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Notices, Deadlines & Correspondence

Patent Information

Application #
Filing Date
13 June 2019
Publication Number
27/2020
Publication Type
INA
Invention Field
ELECTRICAL
Status
Email
dewan@rkdewanmail.com
Parent Application
Patent Number
Legal Status
Grant Date
2021-08-24
Renewal Date

Applicants

RELIANCE LIFESTYLE HOLDINGS LIMITED
5th Floor, Court House, Lokmanya Tilak Marg, Dhobi Talao, Mumbai -400002, Maharashtra, India

Inventors

1. AVASTHI ABHIJIT
B-4202, LODHA BELLISSIMO, APOLLO MILLS CMP, N M JOSHI MARG, MAHALAXMI, MUMBAI, PIN: 400011, MAHARASHTRA, INDIA

Specification

DESC:FIELD
The present disclosure generally relates to a dice. More particularly, the present disclosure relates to an electronic dice.
DEFINITION
As used in the present disclosure, the following terms are generally intended to have the meaning as set forth below, except to the extent that the context in which they are used indicate otherwise.
The expression ‘die/dice’ used in the context of this disclosure refers to, but is not limited to, small, throwable objects with marked sides that can rest in multiple positions.
The expression ‘facet’ used in the context of this disclosure refers to, but is not limited to, a flat surface, face or side of a geometric shape or body.
These definitions are in addition to those expressed in the art.
BACKGROUND
The background information herein below relates to the present disclosure but is not necessarily prior art.
A dice is a random number generator, and when unbiased, leads to creation of fun play patterns during play. The dice is used in the context of games of many different types, such as board games, card games and the like. Generally, the dice is a 6-sided cube, with numbers 1 to 6, marked on each facet respectively. When rolled, it stops randomly in a position to have one of the 6 numbers facing up, which decides the fate of the next move in the game. For an example, if a player gets the number 5, and their current position is let’s say 30, they move to position 35 on the board.
Conventional board games requiring dice involve skill(s) and/or chance(s), and are a well-known form of amusement. Frequently, however, these board games employing conventional dice tend to be slow moving and do not present a particular challenge to the players or maintain a high degree of interest for an extended period of time.
Furthermore, dice are used in various combinations in different games. For example, casino table top games and “bluff” require more than one dice. some board games or casino games require combination of dice, chips and/or cards. Further, conventional die, such as, a tetrahedral die is peculiar in the sense that there is no topmost face when a die comes to rest. Clearly, using a greater number of dice or using dice in combination with chips and cards, leads to confusion and irritation among the players and ultimate objective of playing the game is lost. There is, therefore, felt a need for a gaming dice that alleviates the drawbacks of the conventional gaming dice and make board games more challenging and interesting.
OBJECTS
Some of the objects of the present disclosure, which at least one embodiment herein satisfies, are as follows:
It is an object of the present disclosure to ameliorate one or more problems of the prior art or to at least provide a useful alternative.
An object of the present disclosure is to provide an electronic dice.
Another object of the present disclosure is to provide an electronic dice that makes board games more challenging.
Still another object of the present disclosure is to provide an electronic dice that makes board games more interesting.
Yet another object of the present disclosure is to provide an electronic dice that allows each player to strategize their move.
Still another object of the present disclosure is to provide an electronic dice which adds an extra essence of uncertainty to a board game.
A further object of the present disclosure is to provide an electronic dice that adds multiple layers of probability to a game, and therefore eliminates the requirement of using multiple dice.
A still further object of the present disclosure is to provide an electronic dice that can be used for playing multiple games.
Yet another object of the present disclosure is to provide an electronic dice which when used in multiple numbers can act as a learning aid and help in improving mathematical skills.
Other objects and advantages of the present disclosure will be more apparent from the following description, which is not intended to limit the scope of the present disclosure.
SUMMARY
The present disclosure envisages an electronic dice. The electronic dice defines a hollow body with translucent faceted walls, each faceted wall of the body having thereon a recognizable indicium. The hollow body can be in the shape of a regular polyhedron selected from the group consisting of a Tetrahedron (4-sided), a Hexahedron (6-sided, Cube), an Octahedron (8-sided), and a Dodecahedron (12-sided). An electronic circuit is securely housed inside the hollow body. The electronic circuit comprises a motion sensing unit, at least one light source for emitting light of a defined colour, and a controller. The motion sensing unit is configured to sense rolling movement of the dice and generate a detection signal indicative of the sensed rolling movement. The controller comprises a transition detection module, a timer unit, and an activation module. The transition detection module is configured to cooperate with the motion sensing unit to receive the detection signal, and is further configured to detect transition of the dice from rolling movement to non-movement based on the received detection signal. The timer unit is configured to introduce a pre-defined time delay after the detection of the transition. The activation module is configured to cooperate with the timer unit and the transition detection module to activate the at least one light source following expiry of the pre-defined time delay after the detection of the transition. The electronic dice further includes at least one power source for supplying power to the electronic circuit.
In an embodiment, the controller includes a first random event generator, wherein, in the event there are more than one light sources, the first random event generator is configured to randomly activate a light source from the light sources.
In another embodiment, the electronic dice includes a miniature speaker. The controller includes a memory and a second random event generator. The memory is configured to store a plurality of pre-recorded audio files. The second random event generator is configured to randomly select and play an audio file from the plurality of pre-recorded audio files to produce a random audio output through the speaker following expiry of the pre-defined time delay after detection of the transition.
In an embodiment, the controller includes a re-setting module configured to re-set the timer unit and trigger the activation module to stop the activation of the at least one light source after a pre-defined time interval.
In another embodiment, the motion sensing switch is configured to switch between an ON state and an OFF state when the dice is being rolled, and is further configured to switch over to a constant OFF state, when the dice comes to rest. The detection signal is a binary signal made of logic ‘1’ and logic ‘0’ signals, wherein the motion sensing unit is configured to successively generate logic ‘1’ and logic ‘0’ signals when the dice is rolling, and is further configured to generate a constant logic ‘0’ signal when the dice comes to rest. The controller detects transition of the dice from rolling movement to non-movement when the constant logic ‘0’ signal is received from the motion sensing unit. The motion sensing unit is selected from the group consisting of a vibration switch, an accelerometer, a gyroscope, and a magnetometer.
In an embodiment where the dice is in a cuboid formation, the electronic dice is defined by a first and a second pair of mutually perpendicularly joined facets, wherein the facets of the first and the second pair of the mutually perpendicular facets are joined by a first pair of ribs accommodated in niches configured on the edges of the facets. The free edges of the facets of the first pair are provided with slots at an operative middle portion thereof, and the free edges of the facets of the second pair are provided with locking members at an operative middle portion thereof, wherein the locking members are configured to be inserted into the slots so as to interlock the first pair of mutually perpendicular joined facets with the second pair of mutually perpendicular joined facets.
In an alternate embodiment of the cuboid dice, each facet of the dice is connected to other facets by means of interlocking members.
In still another embodiment, at least one of the facets of the body is slidably engagable in a recess configured therein.
BRIEF DESCRIPTION OF ACCOMPANYING DRAWING
An electronic dice of the present disclosure will now be described with the help of the accompanying drawing, in which:
Figures 1A, 1B, 1C, and 1D illustrate an electronic dice, in accordance with various embodiments of the present disclosure;
Figure 2 illustrates a top view of a printed circuit board disposed within the body of the electronic dice of the present disclosure;
Figure 3 illustrates a block diagram of an electronic circuit of the electronic dice of present disclosure;
Figure 4 illustrates a flowchart depicting steps for generating random colour output;
Figure 5A illustrates an isometric view of a first pair of mutually perpendicularly joined facets of a first embodiment of the configuration of the dice of Figure 1A;
Figures 5B and 5C illustrate an isometric view of a second pair of mutually perpendicularly joined facets of the first embodiment of the configuration of the dice of Figure 1A;
Figure 6A illustrates an isometric view of the first pair of mutually perpendicularly joined facets of a second embodiment of the configuration of the dice of Figure 1A;
Figure 6B illustrates an isometric view of the electronic dice of Figure 3, in accordance with a third embodiment of the present disclosure; and
Figure 7 illustrates an isometric view of a dice of Figure 1 with a non-conductive strip.
LIST OF REFERENCE NUMERALS USED IN DETAILED DESCRIPTION AND DRAWING
100 – Electronic dice
102 – Hollow body
104 – Faceted walls
200 – Electronic circuit/ Printed circuit board
202 – Controller
204 – Power source
206 – Light emitting diode
302 – Motion sensing unit
304 – Light source
306-1 – Transition detection module
306-2 – Timer unit
306-3 – Activation module
306-4 – First random event generator
306-5 – Second random event generator
306-6 – Re-setting module
501 – First pair of mutually perpendicularly joined facets
501A – Slot
502 – Second pair of mutually perpendicularly joined facets
502A – Locking member
503 – Rib
504 – Facets
505 – Slit
601 – Interlocking member
602 – Recess
701 – Strip
DETAILED DESCRIPTION
Embodiments, of the present disclosure, will now be described with reference to the accompanying drawing.
Embodiments are provided so as to thoroughly and fully convey the scope of the present disclosure to the person skilled in the art. Numerous details, are set forth, relating to specific components, and methods, to provide a complete understanding of embodiments of the present disclosure. It will be apparent to the person skilled in the art that the details provided in the embodiments should not be construed to limit the scope of the present disclosure. In some embodiments, well-known processes, well-known apparatus structures, and well-known techniques are not described in detail.
The terminology used, in the present disclosure, is only for the purpose of explaining a particular embodiment and such terminology shall not be considered to limit the scope of the present disclosure. As used in the present disclosure, the forms "a,” "an," and "the" may be intended to include the plural forms as well, unless the context clearly suggests otherwise. The terms "comprises," "comprising," “including,” and “having,” are open ended transitional phrases and therefore specify the presence of stated features, elements, modules, units and/or components, but do not forbid the presence or addition of one or more other features, elements, components, and/or groups thereof.
When an element is referred to as being "mounted on," “engaged to,” "connected to," or "coupled to" another element, it may be directly on, engaged, connected or coupled to the other element. As used herein, the term "and/or" includes any and all combinations of one or more of the associated listed elements.
Conventional board games requiring dice involve skill(s) and/or chance(s), and are a well-known form of amusement. Frequently, however, these board games employing conventional dice tend to be slow moving and do not present a particular challenge to the players or maintain a high degree of interest for an extended period of time.
Furthermore, dice are used in various combinations in different games. For example, casino table top games and games like “bluff” require more than one dice. Some board games or casino games require combination of dice, chips and/or cards. Further, conventional die, such as, a tetrahedral die is peculiar in the sense that there is no topmost face when a die comes to rest. Clearly, use of a greater number of dice or use of dice in combination with chips and cards, leads to confusion and irritation among the players and ultimate objective of playing the game is lost.

Therefore, the present disclosure envisages an electronic gaming dice that that alleviates the drawbacks of the conventional dice and makes board games more challenging and interesting. Furthermore, the gaming dice of the present disclosure requires less memorizing.
An electronic dice 100 (hereinafter referred as “dice 100”) of the present disclosure is now being described with reference to Figure 1 through Figure 7.
Referring to Figures 1A-1D, the electronic dice 100 defines a hollow body 102 with translucent faceted walls 104. Each faceted wall 104 of the body 102 has a recognizable indicium thereon. The hollow body 102 can be in the shape of a regular cuboid as shown in Figure 1A. Alternatively, the hollow body 102 can be in the shape of other regular polyhedrons selected from the group consisting of, but not limited to, a Tetrahedron (4-sided as shown in Figure 1B), an Octahedron (8-sided as shown in Figure 1C), and a Dodecahedron (12-sided as shown in Figure 1D). An electronic circuit/ a printed circuit board 200 is securely housed inside the hollow body 102. Referring to Figures 2 and 3, the electronic circuit 200 comprises a motion sensing unit 302, at least one light source 304 for emitting light of a defined colour, and a controller 202. The motion sensing unit 302 is configured to sense rolling movement of the dice 100, and is further configured to generate a detection signal indicative of the sensed rolling movement.
In an embodiment, the motion sensing unit 302 can be an inertial sensor capable of detecting the force of inertia from an acceleration applied to a moving object, or an acceleration sensor capable of detecting the change of velocity per a unit time.
In another embodiment, the motion sensing unit 302 can be selected from the group consisting of, but not limited to, a vibration switch, an accelerometer, a gyroscope, and a magnetometer.
The controller 202 comprises a transition detection module 306-1, a timer unit 306-2, and an activation module 306-3. The transition detection module 306-1 is configured to cooperate with the motion sensing unit 302 to receive the detection signal, and is further configured to detect transition of the dice 100 from rolling movement to non-movement based on the received detection signal. The timer unit 306-2 is configured to introduce a pre-defined time delay after the detection of the transition by the transition detection module 306-1. The activation module 306-3 is configured to cooperate with the timer unit 306-2 and the transition detection module 306-1 to activate the at least one light source 304 following expiry of the pre-defined time delay after the detection of the transition.
The e-dice 100 further includes at least one power source 204 for supplying power to the electronic circuit 200.
In an embodiment, the motion sensing unit/switch 302 is configured to switch between an ON state and an OFF state when the dice 100 is being rolled, and is further configured to switch over to a constant OFF state, when the dice 100 comes to rest. The detection signal is a binary signal made of logic ‘1’ and logic ‘0’ signals, wherein the motion sensing unit 302 is configured to successively generate logic ‘1’ and logic ‘0’ signals when the dice 100 is rolling, and is further configured to generate a constant logic ‘0’ signal when the dice 100 comes to rest. The controller 202 detects transition of the dice 100 from rolling movement to non-movement when said constant logic ‘0’ signal is received from the motion sensing unit 302.
In an implementation, the controller 202 includes a first random event generator 306-4. The first random event generator 306-4 is configured to randomly activate a light source 304 from the light sources in the event there are more than one light sources.
In an embodiment, the light sources 304 include coloured light emitting diodes (LEDs) 206. In an exemplary embodiment, the e-dice 100 includes bicolour LEDs 206 placed on both sides of the PCB 200. In another exemplary embodiment, the e-dice 100 includes three LEDs 206 emitting lights of blue, green, and yellow colours.
The colour of light source 304 can be defined based on the type of game in which the e-dice 100 is being used.
The e-dice 100 adds random colours to the game play and makes the numeric scalar game play, vector in nature.
In an exemplary embodiment, the e-dice 100 includes two LEDs of green and red colours. The green and red colours can be assigned many attributes, one of which is Positive(+) and Negative(-) respectively. For an instance, red coloured 4 is -4, or moving back 4 steps in game play and green coloured 4 is +4 or moving ahead 4 steps in a game play.

Further, in contrast to the conventional dice, the e-dice 100 of the present disclosure has a universal set of more than 6 outcomes, for example, in this case, the Universal Set = (RED 1, RED 2, RED 3, RED 4, RED 5, RED 6, GREEN 1, GREEN 2, GREEN 3, GREEN 4, GREEN 5, GREEN 6).
The universal set may be further defined by the types and number of colours that can be generated by the electronic circuit 200 via the LEDs 206.
In another exemplary embodiment, a colour can be assigned to each player, i.e., player 1 can be assigned red colour and the player 2 can be assigned blue colour. In this exemplary embodiment, the colour of the e-dice 100 when it is thrown, i.e. the colour of light emitted by an LED 206 that is randomly activated, will decide the fate of the game by deciding which player must move ahead and by how many steps.
In still another exemplary embodiment, the e-dice 100 via the colour of LED 206 can determine the direction of the move, i.e. Forward/Reverse or east (right) /west (left).
In yet another exemplary embodiment, the e-dice 100 via the colour of LED 206 can determine whether the turn of the player is skipped, or he/she is allowed to play. For example, red colour can define “NO PLAY”.
The e-dice 100 thus adds novel play patterns using technological interventions, and mathematical probability theories.
Therefore, the use of two or more electronic dice 100 housed with LEDs 206 of different colours can be used for assisting a child/student in mathematical calculations with positive and negative numbers.
For example, assuming that the colour green is attributed to mean positive and colour red is attributed to mean negative, if two e-dice 100 are rolled and thrown, and if the colour of both the e-dice 100 is green, one e-dice 100 shows indicia/ number 6 and the other shows indicia/number 2, then the total count would be a sum of +6+2 = 8. On the other hand, if the e-dice 100 that shows 6 is green and the e-dice 100 that shows 2 is red after throwing, then the sum will be +6-2 = 4.
Thus, the e-dice 100 helps in improving mathematical skills of a child.
In an embodiment, the controller 202 further includes a re-setting module 306-6 configured to re-set the timer unit 306-2 and trigger the activation module 306-3 to stop the activation of the light sources 304 after a pre-defined time interval.
In another implementation, the e-dice 100 includes a miniature speaker (not shown in the figure). In this implementation, the controller 202 further includes a memory and a second random event generator 306-5. The memory is configured to store a plurality of pre-recorded audio files. The second random event generator 306-5 is configured to randomly select and play an audio file from the plurality of pre-recorded audio files to produce a random audio output through the speaker following expiry of the pre-defined time delay after detection of the transition. The miniature speaker can be used to generate the play ascriptions as those generated by the light sources 304.
Referring to Figure 4, in an operative configuration, when a player rolls the e-dice 100, the motion sensing unit 302 constantly juggles between ON and OFF state. Once the e-dice 100 is rolled by the player and it comes to rest, the motion sensing unit 302 switches to a constant OFF state. This input is picked up by the controller 202, which then randomly activates an LED/light source 206/304 to give a random colour output after a certain amount of delay. After the output is given, the controller 202 goes into sleep mode, thereby saving power consumption, until the user rolls the e-dice 100 the next time and the cycle continues.
In an embodiment, the power source 204 comprises one or more compact button/ coin cells.
In an embodiment where the hollow body 102 is in the form of a cuboid as shown in Figure 1A, the e-dice 100 is defined by a plurality of mutually perpendicular facets 104 with numbers 1 to 6 marked on each facet 104. The dimension of the e-dice 100 may be 23 mm x 23 mm.
Referring to an embodiment of Figures 5A, 5B, and 5C, the cuboid shaped electronic dice 100 is defined by a first and a second pair of mutually perpendicularly joined facets 501 and 502, wherein the facets 504 of the first and the second pair of the mutually perpendicular facets 501 and 502 are joined by a first pair of ribs 503 accommodated in niches configured on the edges of the facets 504. The free edges of the facets 504 of the first pair 501 are provided with slots 501A at an operative middle portion thereof, and the free edges of the facets 504 of the second pair 502 are provided with locking members 502A at an operative middle portion thereof. The locking members 502A are configured to be inserted into the slots 501A so as to interlock the first pair 501 of mutually perpendicular joined facets 501 and 502 with the second pair 502 of mutually perpendicular joined facets 501 and 502.
In an alternate embodiment as shown in Figure 6A, each facet 104 of the cuboid e-dice 100 is connected to other facets 104 by means of interlocking members 601.
In still another embodiment as shown in Figure 6B, at least one of the facets 104 of the hollow body 102 is slidably engagable in a recess 602 configured therein. The slidably engaged facet 104 can be slid out/ removed for replacement of a drained battery/button cell 204.
In yet another embodiment, the body 102 is a fused body with permanently fixed facets 104. In this case, a rechargeable power source 204, for e.g., a rechargeable battery, that can be wirelessly charged using inductive coupling is used. The e-dice 100 can thus be charged by placing it proximal to a wireless/ inductive charging station. The e-dice 100 does not need to have the recesses 602 and can be designed to be completely sealed.
Advantageously, the electronic dice 100 can be designed to have a narrow slit 505 proximal to the location of the power source/battery 204 as shown in Figure 7. The slit 505 facilitates entry of a non-conductive strip 701, for e.g. a paper strip, inside the body 102 to interrupt the leakage of current from the battery 204 when the e-dice 100 is not in operation, thereby preventing battery drainage due to leakage currents. The e-dice 100 can put to operation after removing the strip 701 from the body 102.
Experiment Results –
The performance of the e-dice 100, housed with a single button cell of approximately 1.5 Volts and two bicolour LEDs 304, was tested. It was found that, the electronic circuit 200 of the e-dice 100 is perfectly operational for at least 10,000 rolls.
The foregoing description of the embodiments has been provided for purposes of illustration and not intended to limit the scope of the present disclosure. Individual components of a particular embodiment are generally not limited to that particular embodiment, but, are interchangeable. Such variations are not to be regarded as a departure from the present disclosure, and all such modifications are considered to be within the scope of the present disclosure.
TECHNICAL ADVANCES
The present disclosure described herein above has several technical advantages including, but not limited to, the realization of an electronic dice, that:
• makes board games more challenging;
• makes board games more interesting;
• allows each player to strategize their move;
• adds an extra essence of uncertainty to a board game;
• adds multiple layers of probability to a game;
• eliminates the requirement of using multiple dice; and
• can be used for playing multiple games.
ECONOMICAL SIGNIFICANCE
One of the objects of the Patent Law is to provide protection to new technologies in all fields and domain of technologies. The new technologies shall or may contribute in the country economy growth by way of involvement of new efficient and quality method or product manufacturing in India.
To provide the protection of new technologies by patenting the product or process will contribute significant for innovation development in the country. Further by granting patent, the patentee can contribute in manufacturing the new product or new process of manufacturing by himself or by technology collaboration or through the licensing.
The applicant submits that the present disclosure will contribute in country economy, which is one of the purposes to enact the Patents Act, 1970. The product in accordance with present invention will be in great demand in country and worldwide due to novel technical features of a present invention is a technical advancement in the field of gaming. The technology in accordance with present disclosure will provide product cheaper, saving in time of total process of manufacturing. The saving in production time will improve the productivity, and cost cutting of the product, which will directly contribute to economy of the country.
The product will contribute new concept in printing industry, wherein patented process/product will be used. The present disclosure will replace the conventional dice. The product is developed in the national interest and will contribute to country economy.
The economic significance details requirement may be called during the examination. Only after filing of this Patent application, the applicant can work publicly related to present disclosure product/process/method. The applicant will disclose all the details related to the economic significance contribution after the protection of invention.
The foregoing description of the specific embodiments so fully reveals the general nature of the embodiments herein that others can, by applying current knowledge, readily modify and/or adapt for various applications such specific embodiments without departing from the generic concept, and, therefore, such adaptations and modifications should and are intended to be comprehended within the meaning and range of equivalents of the disclosed embodiments. It is to be understood that the phraseology or terminology employed herein is for the purpose of description and not of limitation. Therefore, while the embodiments herein have been described in terms of preferred embodiments, those skilled in the art will recognize that the embodiments herein can be practiced with modification within the spirit and scope of the embodiments as described herein.
Throughout this specification the word “comprises”, or variations such as “comprises” or “comprising”, will be understood to imply the inclusion of a stated element, step, or group of elements, steps, but not the exclusion of any other element, step, or group of elements, or steps.
While considerable emphasis has been placed herein on the components and component parts of the preferred embodiments, it will be appreciated that many embodiments can be made and that many changes can be made in the preferred embodiments without departing from the principles of the disclosure. These and other changes in the preferred embodiment as well as other embodiments of the disclosure will be apparent to those skilled in the art from the disclosure herein, whereby it is to be distinctly understood that the foregoing descriptive matter is to be interpreted merely as illustrative of the disclosure and not as a limitation.
,CLAIMS:WE CLAIM:
1. An electronic dice (100) defining:
a. a hollow body (102) with translucent faceted walls (104), each faceted wall (104) of said body (102) having thereon a recognizable indicium; and
b. an electronic circuit (200) securely housed inside said hollow body (102), said electronic circuit (200) comprising:
i. a motion sensing unit (302) configured to sense rolling movement of said dice (100) and generate a detection signal indicative of said sensed rolling movement;
ii. at least one light source (304) for emitting light of a defined colour; and
iii. a controller (202) comprising:
• a transition detection module (306-1) configured to cooperate with said motion sensing unit (302) to receive said detection signal, and further configured to detect transition of said dice (100) from rolling movement to non-movement based on said detection signal;
• a timer unit (306-2) configured to introduce a pre-defined time delay after the detection of said transition; and
• an activation module (306-3) configured to cooperate with said timer unit (306-2) and said transition detection module (306-1) to activate said at least one light source (304) following expiry of said pre-defined time delay after the detection of said transition, and
c. at least one power source (204) for supplying power to said electronic circuit (200).
2. The electronic dice (100) as claimed in claim 1, wherein said controller (202) includes a first random event generator (306-4), wherein, in the event there are more than one light sources (304), said first random event generator (306-4) is configured to randomly activate a light source (304) from said light sources (304).
3. The electronic dice (100) as claimed in claim 1, which includes a miniature speaker.
4. The electronic dice (100) as claimed in claim 3, wherein said controller (202) includes:
a. a memory configured to store a plurality of pre-recorded audio files; and
b. a second random event generator (306-5) configured to randomly select and play an audio file from said plurality of pre-recorded audio files to produce a random audio output through said speaker following expiry of said pre-defined time delay after detection of said transition.
5. The electronic dice (100) as claimed in claim 1, wherein said controller (202) includes a re-setting module (306-6) configured to re-set said timer unit (306-2) and trigger said activation module (306-3) to stop the activation of said at least one light source (304) after a pre-defined time interval.
6. The electronic dice (100) as claimed in claim 1, wherein said hollow body (102) is in the shape of a regular polyhedron selected from the group consisting of a Tetrahedron (4-sided), a Hexahedron (6-sided, Cube), an Octahedron (8-sided), and a Dodecahedron (12-sided).
7. The electronic dice (100) as claimed in claim 1, wherein said motion sensing switch (302) is configured to switch between an ON state and an OFF state when the dice (100) is being rolled, and is further configured to switch over to a constant OFF state, when the dice (100) comes to rest.
8. The electronic dice (100) as claimed in claim 7, wherein said detection signal is a binary signal made of logic ‘1’ and logic ‘0’ signals, wherein said motion sensing unit is configured to successively generate logic ‘1’ and logic ‘0’ signals when the dice (100) is rolling, and is further configured to generate a constant logic ‘0’ signal when the dice (100) comes to rest.
9. The electronic dice (100) as claimed in claim 8, wherein said controller (202) detects transition of said dice (100) from rolling movement to non-movement when said constant logic ‘0’ signal is received from said motion sensing unit (302).
10. The electronic dice (100) as claimed in claim 1, wherein said motion sensing unit (302) is selected from the group consisting of a vibration switch, an accelerometer, a gyroscope, and a magnetometer.
11. The electronic dice (100) as claimed in claim 1, wherein said power source (204) is a rechargeable battery.
12. The electronic dice (100) as claimed in claim 11, wherein said battery is wirelessly chargeable using inductive coupling.
13. The electronic dice (100) as claimed in claim 1, in a cuboid formation, which is defined by a first and a second pair of mutually perpendicularly joined facets (501, 502), wherein the facets (504) of the first and the second pair of the mutually perpendicular facets (501, 502) are joined by a first pair of ribs (503) accommodated in niches configured on the edges of the facets (504).
14. The electronic dice (100) as claimed in claim 13, wherein the free edges of the facets (504) of said first pair (501) are provided with slots (501A) at an operative middle portion thereof, and the free edges of the facets (504) of said second pair (502) are provided with locking members (502A) at an operative middle portion thereof, wherein said locking members (502A) are configured to be inserted into the slots (501A) so as to interlock said first pair of mutually perpendicular joined facets (501) with said second pair of mutually perpendicular joined facets (502).
15. The electronic dice (100) as claimed in claim 1, wherein each facet (104) of said dice (100) is connected to other facets (104) by means of interlocking members (601).
16. The electronic dice (100) as claimed in claim 1, wherein at least one of the facets (104) of said body (102) is slidably engagable in a recess (602) configured therein.

Documents

Application Documents

# Name Date
1 201921023492-FORM 4 [12-12-2024(online)].pdf 2024-12-12
1 201921023492-STATEMENT OF UNDERTAKING (FORM 3) [13-06-2019(online)].pdf 2019-06-13
2 201921023492-FORM 4 [13-12-2023(online)].pdf 2023-12-13
2 201921023492-PROVISIONAL SPECIFICATION [13-06-2019(online)].pdf 2019-06-13
3 201921023492-RELEVANT DOCUMENTS [30-09-2022(online)].pdf 2022-09-30
3 201921023492-PROOF OF RIGHT [13-06-2019(online)].pdf 2019-06-13
4 201921023492-POWER OF AUTHORITY [13-06-2019(online)].pdf 2019-06-13
4 201921023492-CORRESPONDENCE(IPO)-(CERTIFIED COPY)-(31-7-2020).pdf 2021-10-19
5 201921023492-FORM 1 [13-06-2019(online)].pdf 2019-06-13
5 201921023492-FER.pdf 2021-10-19
6 201921023492-US(14)-HearingNotice-(HearingDate-29-07-2021).pdf 2021-10-19
6 201921023492-DRAWINGS [13-06-2019(online)].pdf 2019-06-13
7 201921023492-IntimationOfGrant24-08-2021.pdf 2021-08-24
7 201921023492-DECLARATION OF INVENTORSHIP (FORM 5) [13-06-2019(online)].pdf 2019-06-13
8 201921023492-PatentCertificate24-08-2021.pdf 2021-08-24
8 201921023492-FORM-26 [20-09-2019(online)].pdf 2019-09-20
9 201921023492-ORIGINAL UR 6(1A) FORM 26-240919.pdf 2019-09-27
9 201921023492-Written submissions and relevant documents [12-08-2021(online)].pdf 2021-08-12
10 201921023492-Correspondence to notify the Controller [28-07-2021(online)].pdf 2021-07-28
10 201921023492-Proof of Right (MANDATORY) [19-10-2019(online)].pdf 2019-10-19
11 201921023492-FORM-26 [28-07-2021(online)].pdf 2021-07-28
11 201921023492-ORIGINAL UR 6(1A) FORM 1-231019.pdf 2019-10-25
12 201921023492-ENDORSEMENT BY INVENTORS [09-06-2020(online)].pdf 2020-06-09
12 201921023492-FER_SER_REPLY [10-05-2021(online)].pdf 2021-05-10
13 201921023492-DRAWING [09-06-2020(online)].pdf 2020-06-09
13 201921023492-FORM 3 [06-05-2021(online)].pdf 2021-05-06
14 201921023492-COMPLETE SPECIFICATION [09-06-2020(online)].pdf 2020-06-09
14 201921023492-Information under section 8(2) [06-05-2021(online)].pdf 2021-05-06
15 201921023492-FORM 18A [18-09-2020(online)].pdf 2020-09-18
15 201921023492-FORM-9 [12-06-2020(online)].pdf 2020-06-12
16 201921023492-FORM 3 [19-07-2020(online)].pdf 2020-07-19
16 Abstract1.jpg 2020-07-02
17 201921023492-REQUEST FOR CERTIFIED COPY [09-07-2020(online)].pdf 2020-07-09
18 Abstract1.jpg 2020-07-02
18 201921023492-FORM 3 [19-07-2020(online)].pdf 2020-07-19
19 201921023492-FORM 18A [18-09-2020(online)].pdf 2020-09-18
19 201921023492-FORM-9 [12-06-2020(online)].pdf 2020-06-12
20 201921023492-COMPLETE SPECIFICATION [09-06-2020(online)].pdf 2020-06-09
20 201921023492-Information under section 8(2) [06-05-2021(online)].pdf 2021-05-06
21 201921023492-DRAWING [09-06-2020(online)].pdf 2020-06-09
21 201921023492-FORM 3 [06-05-2021(online)].pdf 2021-05-06
22 201921023492-ENDORSEMENT BY INVENTORS [09-06-2020(online)].pdf 2020-06-09
22 201921023492-FER_SER_REPLY [10-05-2021(online)].pdf 2021-05-10
23 201921023492-FORM-26 [28-07-2021(online)].pdf 2021-07-28
23 201921023492-ORIGINAL UR 6(1A) FORM 1-231019.pdf 2019-10-25
24 201921023492-Proof of Right (MANDATORY) [19-10-2019(online)].pdf 2019-10-19
24 201921023492-Correspondence to notify the Controller [28-07-2021(online)].pdf 2021-07-28
25 201921023492-ORIGINAL UR 6(1A) FORM 26-240919.pdf 2019-09-27
25 201921023492-Written submissions and relevant documents [12-08-2021(online)].pdf 2021-08-12
26 201921023492-FORM-26 [20-09-2019(online)].pdf 2019-09-20
26 201921023492-PatentCertificate24-08-2021.pdf 2021-08-24
27 201921023492-DECLARATION OF INVENTORSHIP (FORM 5) [13-06-2019(online)].pdf 2019-06-13
27 201921023492-IntimationOfGrant24-08-2021.pdf 2021-08-24
28 201921023492-DRAWINGS [13-06-2019(online)].pdf 2019-06-13
28 201921023492-US(14)-HearingNotice-(HearingDate-29-07-2021).pdf 2021-10-19
29 201921023492-FER.pdf 2021-10-19
29 201921023492-FORM 1 [13-06-2019(online)].pdf 2019-06-13
30 201921023492-CORRESPONDENCE(IPO)-(CERTIFIED COPY)-(31-7-2020).pdf 2021-10-19
30 201921023492-POWER OF AUTHORITY [13-06-2019(online)].pdf 2019-06-13
31 201921023492-RELEVANT DOCUMENTS [30-09-2022(online)].pdf 2022-09-30
31 201921023492-PROOF OF RIGHT [13-06-2019(online)].pdf 2019-06-13
32 201921023492-PROVISIONAL SPECIFICATION [13-06-2019(online)].pdf 2019-06-13
32 201921023492-FORM 4 [13-12-2023(online)].pdf 2023-12-13
33 201921023492-STATEMENT OF UNDERTAKING (FORM 3) [13-06-2019(online)].pdf 2019-06-13
33 201921023492-FORM 4 [12-12-2024(online)].pdf 2024-12-12

Search Strategy

1 Search_Strategy_023492E_08-10-2020.pdf

ERegister / Renewals

3rd: 24 Nov 2021

From 13/06/2021 - To 13/06/2022

4th: 10 Jun 2022

From 13/06/2022 - To 13/06/2023

5th: 13 Dec 2023

From 13/06/2023 - To 13/06/2024

6th: 12 Dec 2024

From 13/06/2024 - To 13/06/2025

7th: 11 Jun 2025

From 13/06/2025 - To 13/06/2026