Abstract: Abstract: Facial Expression-Based Control of Projected Content in a Classroom Environment The present invention describes a personalized dynamic content projection system designed to enhance Audience (106) engagement in educational and presentation settings. By utilizing facial expression analysis and real-time data processing, the system dynamically adjusts the projected content based on the Audience (106)'s interest and attention levels. The system comprises a Projecting device (102), a Sensing Device (104), and a processor. The Sensing Device (104) captures facial expressions of the Audience (106), which are then analyzed by the processor to determine attention levels and compare them with a predefined threshold. The system incorporates content adjustment, personalization, and continuous feedback processes, allowing for the creation of individual student profiles and the extraction of tailored content from a database. This personalized approach leads to improved learning outcomes, increased Audience (106) engagement, and optimal resource utilization. By delivering interactive and adaptive learning experiences, the system fosters an effective educational environment and promotes active participation and knowledge retention.
Description:FACIAL EXPRESSION-BASED CONTROL OF PROJECTED CONTENT IN A CLASSROOM ENVIRONMENT
FIELD OF THE INVENTION
[0001]. The invention belongs to the field of "Educational Technology" or "Multimedia Presentation Systems," more specifically describing a method, system, and computer-readable medium for controlling a Projecting device (102) in a classroom environment. The invention focuses on utilizing facial expression analysis to assess student attention and interest, enabling the dynamic adjustment of projected content to enhance the learning experience.
BACKGROUND OF THE INVENTION
[0002]. The conventional methods and systems face several limitations. Firstly, they lack the means to accurately assess the level of attention and interest of students in real-time. This absence of immediate feedback makes it challenging for educators to gauge whether the content is effectively engaging the students. Additionally, without personalized content based on individual student profiles, there is a risk of providing either too basic or overly advanced material, leading to disinterest or frustration among students. Moreover, conventional systems often fail to adapt to changing student patterns and learning progress over time, resulting in a static and stagnant learning environment.
[0003]. In the traditional approach, a teacher presents information using a fixed set of materials such as textbooks, handouts, or slides. The content is typically predetermined and not easily adaptable to the specific needs or interests of individual students. The teacher delivers the content through lectures or presentations, while students passively receive and absorb the information. This one-size-fits-all approach does not consider variations in student engagement, attention levels, or learning styles.
[0004]. In the above-mentioned conventional systems, there is limited interaction between the teacher, students, and the educational materials being presented. Students may have different levels of interest or understanding of the content, but there is no real-time mechanism to gauge their attention or adjust the instructional approach accordingly. As a result, some students may become disengaged, lose focus, or fail to comprehend the material effectively.
[0005]. Additionally, the conventional methods often lack the capability to personalize content based on individual student profiles. Students may have different prior knowledge, learning goals, or preferred modes of learning, but the static nature of the materials restricts the adaptation to these specific needs. The content is typically designed for a general Audience (106) without considering the diverse abilities and preferences of individual students.
[0006]. Furthermore, conventional systems do not provide immediate feedback or assessment of student engagement during a class session. Teachers may rely on anecdotal observations or occasional quizzes to gauge student understanding, but there is no real-time mechanism to measure the level of attention or interest. This lack of feedback limits the ability to adjust the pace, depth, or delivery of the content to maximize student engagement and comprehension.
[0007]. We need a system that addresses the limitations of traditional educational delivery methods by providing a system that facial expression analysis as a means to evaluate the attention and interest of students in real-time. By leveraging this technology, the new system offers immediate feedback to educators, allowing them to identify areas where students may require additional support or where modifications to the content are needed.
[0008]. Therefore, we need for an efficient and -friendly system that recognizing the limitations of the conventional methods, there is a need for an innovative system that can dynamically adjust and personalize the projected content in response to student engagement levels.
[0009]. We need a system that addresses the limitations of conventional methods and by introducing facial expression analysis and personalized content delivery and also provide real-time feedback, adapting to individual student profiles, and promoting active engagement, that also offers significant benefits in terms of enhanced learning outcomes, improved student motivation, and a more dynamic and effective classroom experience.
SUMMARY OF THE INVENTION
[00010]. The present invention discloses a system and method for controlling a Projecting device (102) in a classroom environment. By leveraging facial expression analysis, the invention aims to enhance student engagement and optimize the learning experience by dynamically adjusting the projected content based on the level of attention and interest of the Audience (106), Further the system for implementing the present invention comprises a Sensing Device (104), a processor, and a computer-readable medium storing the necessary instructions. The system further actively monitors the classroom environment, collects facial expression data, analyses it, compares attention levels, determines Audience (106) interest, and dynamically adjusts the projected content accordingly.
[00011]. In summary, the present invention revolutionizes classroom learning by utilizing facial expression analysis to assess student attention and interest. Through personalized content delivery, real-time feedback, and dynamic adaptation, the invention aims to enhance engagement, improve learning outcomes, and create a more effective and tailored educational experience.
[00012]. In one aspect, the present invention proposes a system and method that monitors the surrounding area, which includes the classroom Audience (106). Data associated with the facial expressions of the students is collected and analysed by a processor to determine the level of attention towards the content being projected on a surface, typically a wall. This attention level is then compared to a threshold to assess the Audience (106)'s interest in the content.
[00013]. In one aspect, the present invention aims to address the limitations of existing systems, the present invention includes the creation of individual student profiles based on data related to each student, such as prior knowledge and learning targets. These profiles enable the extraction of relevant content from a database, specifically tailored to meet the needs of each student. The projected content is dynamically changed based on the determination of student interest, ensuring a personalized and engaging learning experience.
[00014]. In another aspect, the present invention aims to detection of patterns in student behaviour based on their profiles. This allows for the updating of content at defined time intervals, catering to the evolving needs and progress of each student. The defined time periods for content updates are customized for each student based on their unique profile, optimizing the delivery of educational material.
[00015]. In another aspect, the present invention aims to provide a comprehensive solution for personalized and adaptive learning in a classroom environment. Building upon the facial expression analysis and dynamic content adjustment, the invention introduces additional features to further enhance the educational experience.
[00016]. In another aspect, the present invention aims to personalizing the content delivery, the invention ensures that students receive educational material that is appropriately challenging and aligned with their individual capabilities.
[00017]. In another aspect, the present invention aims to enables the system to detect and analyse patterns in the students' behaviour, such as learning preferences, progress, or areas of difficulty. By understanding these patterns, the system can update the projected content at defined time intervals, adapting to the evolving needs and learning progress of each student. The defined time periods for content updates are customized for each student based on their unique profile, ensuring timely adjustments that support continuous improvement.
[00018]. Other objects, advantages, and novel features of the invention will become apparent from the following detailed description of the invention when considered in conjunction with the accompanying drawings.
BRIEF DESCRIPTION OF DRAWINGS
[00019]. To further clarify the advantages and features of the present disclosure, a more particular description of the disclosure will be rendered by reference to specific embodiments thereof, which is illustrated in the appended drawings. It is appreciated that these drawings depict only typical embodiments of the disclosure and are therefore not to be considered limiting of its scope. The disclosure will be described and explained with additional specificity and detail with the accompanying drawings.
[00020]. The subject matter that is regarded as the invention is particularly pointed out and distinctly claimed in the claims at the conclusion of the specification. The foregoing and other aspects, features, and advantages of the invention are apparent from the following detailed description taken in conjunction with the accompanying drawings in which:
[00021]. Figure 1 illustrates a System Architecture Overview, in accordance with an embodiment of the present invention, according to an embodiment of the present invention;
[00022]. Figure 2 illustrates the step-by-step process flow of data analysis and processing, in accordance with an embodiment of the present invention, according to an embodiment of the present invention;
[00023]. Further, skilled artisans will appreciate that elements in the drawings are illustrated for simplicity and may not have necessarily been drawn to scale. Furthermore, in terms of the construction of the device, one or more components of the device may have been represented in the drawings by conventional symbols, and the drawings may show only those specific details that are pertinent to understanding the embodiments of the present invention so as not to obscure the drawings with details that will be readily apparent to those of ordinary skill in the art having benefit of the description herein.
DETAILED DESCRIPTION OF THE INVENTION
[00024]. For the purpose of promoting an understanding of the principles of the invention, reference will now be made to the embodiment illustrated in the drawings, and specific language will be used to describe the same. It will nevertheless be understood that no limitation of the scope of the invention is thereby intended. Such alterations and further modifications in the illustrated system, and such further applications of the principles of the invention as illustrated therein would be contemplated as would normally occur to one skilled in the art to which the invention relates. Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skilled in the art. The system, methods, and examples provided herein are illustrative only and are not intended to be limiting.
[00025]. The term “some” as used herein is to be understood as “none or one or more than one or all.” Accordingly, the terms “none,” “one,” “more than one,” “more than one, but not all” or “all” would all fall under the definition of “some.” The term “some embodiments” may refer to no embodiments or to one embodiment or to several embodiments or to all embodiments, without departing from the scope of the present disclosure.
[00026]. The terminology and structure employed herein is for describing, teaching, and illuminating some embodiments and their specific features. It does not in any way limit, restrict or reduce the spirit and scope of the claims or their equivalents.
[00027]. More specifically, any terms used herein such as but not limited to “includes,” “comprises,” “has,” “consists,” and grammatical variants thereof do not specify an exact limitation or restriction and certainly do not exclude the possible addition of one or more features or elements, unless otherwise stated, and furthermore must not be taken to exclude the possible removal of one or more of the listed features and elements, unless otherwise stated with the limiting language “must comprise” or “needs to include.”
[00028]. Whether or not a certain feature or element was limited to being used only once, either way, it may still be referred to as “one or more features” or “one or more elements” or “at least one feature” or “at least one element.” Furthermore, the use of the terms “one or more” or “at least one” feature or element do not preclude there being none of that feature or element, unless otherwise specified by limiting language such as “there needs to be one or more . . . ” or “one or more element is required.”
[00029]. Unless otherwise defined, all terms, and especially any technical and/or scientific terms, used herein may be taken to have the same meaning as commonly understood by one having ordinary skills in the art.
[00030]. Reference is made herein to some “embodiments.” It should be understood that an embodiment is an example of a possible implementation of any features and/or elements presented in the attached claims. Some embodiments have been described for the purpose of illuminating one or more of the potential ways in which the specific features and/or elements of the attached claims fulfill the requirements of uniqueness, utility and non-obviousness.
[00031]. Use of the phrases and/or terms including, but not limited to, “a first embodiment,” “a further embodiment,” “an alternate embodiment,” “one embodiment,” “an embodiment,” “multiple embodiments,” “some embodiments,” “other embodiments,” “further embodiment”, “furthermore embodiment”, “additional embodiment” or variants thereof do not necessarily refer to the same embodiments. Unless otherwise specified, one or more particular features and/or elements described in connection with one or more embodiments may be found in one embodiment, or may be found in more than one embodiment, or may be found in all embodiments, or may be found in no embodiments. Although one or more features and/or elements may be described herein in the context of only a single embodiment, or alternatively in the context of more than one embodiment, or further alternatively in the context of all embodiments, the features and/or elements may instead be provided separately or in any appropriate combination or not at all. Conversely, any features and/or elements described in the context of separate embodiments may alternatively be realized as existing together in the context of a single embodiment.
[00032]. Any particular and all details set forth herein are used in the context of some embodiments and therefore should not be necessarily taken as limiting factors to the attached claims. The attached claims and their legal equivalents can be realized in the context of embodiments other than the ones used as illustrative examples in the description below. Embodiments of the present invention will be described below in detail with reference to the accompanying drawings.
[00033]. The present invention discloses a system and method for comprehensive solution for personalized and adaptive learning in a classroom environment. Building upon the facial expression analysis and dynamic content adjustment, the invention introduces additional features to further enhance the educational experience.
[00034]. In one embodiment, the system includes the creation of individual student profiles based on data related to each student, including prior knowledge and learning targets. These profiles serve as a foundation for extracting relevant content from a database specifically tailored to meet the unique needs and learning objectives of each student. By personalizing the content delivery, the invention ensures that students receive educational material that is appropriately challenging and aligned with their individual capabilities. Moreover, the invention incorporates pattern detection based on the student profiles. This feature enables the system to detect and analyze patterns in the students' behavior, such as learning preferences, progress, or areas of difficulty. By understanding these patterns, the system can update the projected content at defined time intervals, adapting to the evolving needs and learning progress of each student. The defined time periods for content updates are customized for each student based on their unique profile, ensuring timely adjustments that support continuous improvement.
[00035]. Fig. 1 illustates System Architecture Overview provides an overall visual representation of the system's architecture, highlighting the main components and their interconnections.
[00036]. As according to an embodiment of the invention, fig. 1 aims to give a comprehensive understanding of how the system operates within a classroom environment and the system includes:
Projecting device (102):
[00037]. The figure 1 includes a Projecting device (102), wherein the Projecting device (102) depicts a Projecting device (102) at the front of the classroom. This device (102) is responsible for projecting content onto a surface, typically a wall. It can be represented as a rectangular shape with appropriate labels and symbols to denote its purpose.
[00038]. As according to an embodiment, the Projecting device (102) can be any hardware or system capable of displaying visual information onto the designated surface. It may include technologies such as projectors, interactive whiteboards, or display panels. The device is positioned in a location that ensures optimal visibility for the Audience (106). By providing a visual representation of the Projecting device (102) in Figure 1, the figure emphasizes its importance in delivering information to the Audience (106). It highlights the device's role as the primary output component and its ability to project content onto a surface, enabling effective communication and interaction within the classroom setting.
Sensing Device (104):
[00039]. The figure 1 includes a Sensing Device (104), wherein the Sensing Device (104) is positioned within the classroom, the figure shows a Sensing Device (104). This device plays a crucial role in monitoring the Audience (106) and capturing their facial expressions. It can be represented as a camera symbol or a sensor symbol strategically placed in an optimal location to effectively capture the facial expressions of the students.
[00040]. The purpose of capturing facial expressions is to assess the level of attention and interest exhibited by the Audience (106) towards the content being projected. The data collected by the Sensing Device (104) is transmitted to the processor for further analysis and processing, as described in the patent claims.
[00041]. By including the Sensing Device (104) in the figure, it highlights the importance of capturing facial expressions as a means to determine the Audience (106)'s engagement. The strategic placement of the Sensing Device (104) ensures accurate and reliable data collection, enabling the system to dynamically adapt the projected content based on the analysis of the captured facial expressions.
Audience (106):
[00042]. The system includes Audience (106), wherein represents the Audience (106) as a group of individuals seated in the classroom. This group symbolizes the recipients of the projected content. The figure aims to convey that the facial expressions of the Audience (106) are monitored to assess their level of attention and interest.
[00043]. The figure 1 enables viewers to understand how the Projecting device (102), Sensing Device (104), and the Audience (106) interact within the classroom environment, forming the foundation for the system's functionality.
[00044]. Fig. 2 illustrates Data Analysis and Processing that provides a visual representation of the step-by-step process flow involved in the data analysis and processing within the system.
[00045]. Fig, 2, Step 202, The "Input" stage (Step 202) is the initial step in the data analysis and processing process. It involves the input of facial expression data that is captured by the Sensing Device (104). This data contains valuable information about the facial expressions exhibited by the Audience (106) in the classroom.
[00046]. The Sensing Device (104), which can be a camera or a sensor strategically positioned within the classroom, captures the facial expressions of the Audience (106) members. It may utilize advanced technologies such as computer vision or facial recognition algorithms to detect and analyze various facial features and expressions.
[00047]. As according to an embodiment of the invention, the captured facial expression data typically includes details such as eye movements, smiles, frowns, raised eyebrows, and other facial gestures that convey emotions and engagement levels. The data may be represented as a series of images, video frames, or numerical values representing different facial expression metrics.
[00048]. The Sensing Device (104) continuously monitors the Audience (106), capturing their facial expressions in real-time or at regular intervals. This allows for a continuous stream of data that reflects the dynamic changes in the Audience (106)'s facial expressions over time.
[00049]. As according to an embodiment of the invention, the input of this facial expression data serves as the foundation for further analysis and processing. By capturing and utilizing this data, the system can gain insights into the Audience (106)'s level of attention, engagement, and emotional responses to the projected content.
[00050]. At step 202, the input stage sets the starting point for the data analysis and processing process, providing the necessary data input from the Sensing Device (104) to drive subsequent steps such as facial expression analysis, attention level determination, and content adjustment.
[00051]. Fig, 2, In Step 204 “Analysis of Facial Expressions," the processor takes the input of facial expression data and performs an in-depth analysis to extract meaningful information. This step involves processing the data to identify and interpret various facial features exhibited by the Audience (106).
[00052]. To analyse the facial expressions, the processor may utilize computer vision techniques, machine learning algorithms, or other sophisticated image processing methods. These techniques help in detecting and recognizing specific facial features and expressions.
[00053]. As according to an embodiment of the invention, the facial expression data captured by the Sensing Device (104) is typically represented as a series of images or video frames. The processor analyzes these frames to identify key facial landmarks, such as the position of the eyes, eyebrows, nose, mouth, and other relevant regions of the face.
[00054]. As according to an embodiment of the invention, by tracking the movement and changes in these facial landmarks over time, the processor can interpret the Audience (106)'s expressions and emotional states. For example, it can detect whether the Audience (106) is showing signs of attentiveness, boredom, confusion, or interest based on their eye movements, smiles, frowns, and other facial gestures.
[00055]. The analysis of facial expressions involves applying predefined algorithms or models that have been trained on a dataset of labelled facial expressions. These algorithms may include facial feature detection, facial expression recognition, or emotion detection algorithms.
[00056]. After step 204 the system able to extract meaningful information from the facial expression data and translate it into quantitative or qualitative measures of the Audience (106)'s engagement and emotional responses. This information serves as the basis for further processing and decision making, such as determining the level of attention and interest exhibited by the Audience (106).
[00057]. As according to an embodiment of the invention, Step 204 involves the processor analysing the facial expression data by detecting and interpreting various facial features and expressions. This analysis provides valuable insights into the Audience (106)'s emotional states and engagement levels, contributing to the overall understanding of their response to the projected content.
[00058]. In Step 206, which is the "Determination of Attention Levels," the processor uses the analyzed facial expressions to assess the level of attention or engagement exhibited by the Audience (106). This step involves evaluating the patterns and cues present in the facial expression data to decide.
[00059]. The processor considers various factors derived from the facial expressions, such as eye contact, eye movements, facial gestures, and overall responsiveness. These factors provide valuable indicators of the Audience (106)'s attention and engagement levels.
[00060]. For example, the processor may consider prolonged eye contact with the projected content as a positive sign of attentiveness. It may also interpret frequent blinking or diverted gaze as signs of distraction or disinterest. Additionally, the processor may evaluate facial expressions such as smiles, frowns, or raised eyebrows to gauge the Audience (106)'s emotional response and level of engagement.
[00061]. As according to an embodiment of the invention, the determination of attention levels may involve the use of predefined rules, thresholds, or machine learning models. These techniques allow the processor to compare the observed facial expression patterns with established criteria for attention and engagement.
[00062]. As according to an embodiment of the invention, the processor may assign a numerical value or qualitative label to represent the level of attention or engagement. This value or label can range from high attention/engagement to low attention/engagement or can be more nuanced, representing different levels of interest or focus.
[00063]. As according to an embodiment of the invention, the determination of attention levels is essential for understanding the Audience (106)'s response to the projected content. It helps in evaluating the effectiveness of the content delivery and identifying areas where improvements or adjustments may be needed. By continuously monitoring and analyzing the facial expressions, the processor can provide real-time feedback on the Audience (106)'s attention levels. This information can be utilized in various ways, such as adapting the content being projected, adjusting the teaching approach, or generating reports on Audience (106) engagement for further analysis.
[00064]. Step 206 involves the processor utilizing the analyzed facial expressions to determine the level of attention or engagement displayed by the Audience (106). By evaluating patterns and cues in the facial expression data, the processor assesses the Audience (106)'s responsiveness and emotional reactions, providing valuable insights into their level of involvement with the projected content.
[00065]. In Step 208, which is the "Comparison with Threshold Level," the attention levels determined in the previous step are compared with a predefined threshold level. The threshold level acts as a benchmark or criterion to evaluate whether the Audience (106)'s attention is above or below the desired or expected level.
[00066]. As according to an embodiment of the invention, the threshold level is typically set based on specific requirements, objectives, or standards established for the projected content or the learning environment. It represents the minimum level of attention or engagement that is considered acceptable or desirable.
[00067]. By comparing the determined attention levels with the threshold level, the processor can determine whether the Audience (106)'s attention meets the desired criteria. If the attention levels are above the threshold, it indicates that the Audience (106) is sufficiently engaged and attentive to the content. However, if the attention levels fall below the threshold, it suggests that the Audience (106)'s attention may be insufficient or lacking.
[00068]. As according to an embodiment of the invention, the comparison with the threshold level allows for the identification of deviations or disparities between the observed attention levels and the desired level. This information becomes valuable in making decisions about adjusting the projected content or taking appropriate measures to improve Audience (106) engagement.
[00069]. For example, if the determined attention levels consistently fall below the threshold, it may indicate a need to modify or enhance the content to make it more captivating or relevant to the Audience (106). It could involve incorporating interactive elements, incorporating multimedia, or adjusting the pace or style of delivery. On the other hand, if the attention levels consistently exceed the threshold, it may suggest that the content is overly stimulating or challenging for the Audience (106). In such cases, adjustments may be needed to ensure that the content is appropriately aligned with the Audience (106)'s capabilities and learning objectives.
[00070]. The comparison with the threshold level provides a quantitative or qualitative assessment of the Audience (106)'s attention levels relative to the desired standards. It serves as a decision-making tool to determine whether interventions or modifications are necessary to optimize the learning experience and ensure effective content delivery.
[00071]. Step 208 involves comparing the determined attention levels with a predefined threshold level. This comparison enables the identification of disparities between the observed attention levels and the desired level, guiding decisions about adjusting the projected content or taking appropriate measures to enhance Audience (106) engagement.
[00072]. Step 210, which is the "Decision Making" step, the processor uses the comparison results between the determined attention levels and the predefined threshold level to make a decision regarding the Audience (106)'s attention.
[00073]. If the determined attention levels fall below the threshold level, it indicates that the Audience (106)'s attention is insufficient, indicating a lack of interest, distraction, or disengagement. In such cases, the processor recognizes the need for action to be taken in order to address this issue and improve the Audience (106)'s attention.
[00074]. As according to an embodiment of the invention, the specific actions or decisions to be made in this step may vary depending on the system's implementation and the context of use. Some possible actions could include:
[00075]. Changing the Projected Content: The processor may decide to dynamically change the content being projected on the surface. This could involve replacing the current content with alternative materials, such as different images, videos, or interactive elements. The goal is to capture the Audience (106)'s attention and re-engage them with more relevant or captivating content.
[00076]. Modifying the Content Delivery: Another decision the processor may make is to adjust the delivery of the projected content. This could involve altering the pace, style, or format of the content to make it more engaging and appealing to the Audience (106). For example, incorporating storytelling techniques, interactive discussions, or incorporating real-world examples to enhance comprehension and maintain interest.
[00077]. Providing Additional Support or Resources: In some cases, the processor may determine that additional support or resources are required to improve the Audience (106)'s attention. This could include providing supplementary materials, offering personalized guidance, or adapting the content to better suit the individual needs or preferences of the Audience (106) members.
[00078]. The decision-making process in Step 210 is crucial in ensuring that the system responds appropriately to the Audience (106)'s attention levels. By recognizing when attention is below the threshold, the processor can take proactive measures to address the issue and create a more engaging and effective learning environment.
[00079]. Overall, Step 210 involves the processor making decisions based on the comparison results. If the attention level is below the threshold, indicating a lack of interest or distraction, the processor determines the need for a change in the projected content or other actions to improve Audience (106) engagement and attention.
[00080]. In Step 212, which is the "Dynamic Content Adjustment" step, the processor takes action to dynamically adjust the content being projected when the Audience (106)'s attention level falls below the threshold.
[00081]. When the processor determines that the Audience (106)'s attention is below the desired level, it recognizes the need for intervention to re-engage the Audience (106) and regain their attention. This step involves making real-time adjustments to the content being projected in order to create a more captivating and interactive learning experience.
[00082]. As according to an embodiment of the invention, the specific adjustments made in this step can vary depending on the system's capabilities and the nature of the content being presented. Here are some examples of how the content can be dynamically adjusted:
[00083]. Changing the Content: The processor can choose to replace the current content with different materials that are more relevant, interesting, or visually appealing to the Audience (106). This could involve displaying alternative images, videos, or slides that are better suited to capture the Audience (106)'s attention and maintain their interest.
[00084]. Adapting the Presentation Style: Another adjustment that can be made is to adapt the presentation style to make it more engaging and interactive. The processor may incorporate storytelling techniques, use humor, or introduce interactive elements such as quizzes, polls, or discussions to actively involve the Audience (106) and encourage their participation.
[00085]. Incorporating Multimedia or Interactive Elements: The processor can enhance the content by incorporating multimedia elements or interactive features. This could include integrating audio or video clips, animations, simulations, or virtual reality experiences that provide a more immersive and stimulating learning environment.
[00086]. Personalizing the Content: In some cases, the processor may personalize the content based on individual Audience (106) preferences or needs. This could involve tailoring the examples, explanations, or supplementary materials to align with the interests and learning styles of different Audience (106) members, increasing their engagement and comprehension.
[00087]. As according to an embodiment of the invention, the goal of Step 212 is to dynamically adjust the projected content to effectively re-engage the Audience (106) and regain their attention. By adapting the content, presentation style, or incorporating interactive elements, the processor aims to create a more interactive, stimulating, and tailored learning experience for the Audience (106).The processor's ability to dynamically adjust the content helps to optimize the learning experience and ensure that the Audience (106) remains engaged and attentive throughout the session
[00088]. In Step 214, which is the "Loop" step, the process loops back to the beginning to continue monitoring the facial expressions, analyzing attention levels, and making further adjustments as necessary. This iterative loop allows for continuous monitoring and adaptation of the projected content to optimize Audience (106) engagement throughout the session.
[00089]. Once the dynamic content adjustment is made in Step 212, the system resumes monitoring the facial expressions of the Audience (106) using the Sensing Device (104). The processor continues to analyze the facial expression data to determine the attention levels of the Audience (106) in real-time.
[00090]. As according to an embodiment of the invention, the loop allows the system to adapt to any changes in the Audience (106)'s attention levels and make further adjustments to the content if needed. By continuously monitoring and analyzing the facial expressions, the processor can detect fluctuations in attention and respond accordingly.
[00091]. If the processor detects that the attention level of the Audience (106) remains below the desired threshold, it initiates another round of content adjustment in Step 212. This could involve further modifications to the content, presentation style, or incorporation of additional interactive elements to re-engage the Audience (106).
[00092]. The loop continues until the desired attention level is achieved or the session comes to an end. Throughout the session, the system dynamically adapts the content based on real-time Audience (106) feedback, ensuring that the Audience (106) remains engaged and attentive.
[00093]. By implementing this iterative loop, the system can effectively respond to the changing dynamics of the Audience (106)'s attention and make continuous adjustments to optimize their engagement. This iterative process ensures that the system remains proactive in maintaining Audience (106) interest and maximizing the effectiveness of the projected content.
[00094]. As according to an embodiment of the invention, the frequency and duration of the loop can vary depending on the specific system implementation and the requirements of the application. The system can be designed to continuously monitor the Audience (106)'s facial expressions and adapt the content in real-time or at predefined intervals based on the session requirements.
[00095]. Overall, Step 214 emphasizes the importance of an ongoing loop of monitoring, analysis, and adjustment to create an interactive and engaging learning experience for the Audience (106).
[00096]. As according to an embodiment, the system personalization and content extraction process aims to optimize the learning experience by tailoring the content to the specific needs, interests, and abilities of each student. By leveraging student profiles and data analysis, the system can provide a more effective and engaging learning environment that promotes personalized growth and achievement.
[00097]. The system aims to cater to the individual needs and preferences of each student. The following is a detailed explanation of the steps involved:
[00098]. Data Collection: The system collects relevant data about the students, such as their prior knowledge, learning targets, educational history, and any other pertinent information. This data can be obtained through assessments, surveys, previous academic records, or input.
[00099]. Student Profiles: Based on the collected data, the system creates individual student profiles. These profiles capture the unique characteristics, strengths, weaknesses, and learning preferences of each student. They serve as a repository of information that enables the system to tailor the learning experience for each student.
[000100]. Data Analysis and Processing: The system analyzes the collected data to extract valuable insights and patterns. This analysis involves applying algorithms and techniques to identify correlations, trends, and patterns in the student data. The objective is to gain a deeper understanding of each student's learning needs and preferences.
[000101]. Personalization Algorithms: The system employs personalization algorithms to match the extracted insights with suitable content and learning materials. These algorithms consider the student profiles, learning objectives, and the available content database.
[000102]. Content Extraction: Based on the student profiles and the analysis of their learning needs, the system extracts tailored content from a database. This content can include educational resources, multimedia materials, interactive exercises, quizzes, or any other relevant learning materials. The extracted content is specifically chosen to match the individual needs, interests, and learning styles of each student.
[000103]. Content Delivery: The system delivers the extracted content to the students through the Projecting device (102) or any other suitable medium. The content can be presented in various formats, such as visual presentations, audio instructions, interactive modules, or text-based materials. The aim is to provide a personalized learning experience that aligns with the individual student's learning preferences and objectives.
[000104]. Continuous Adaptation: As the students interact with the delivered content, the system continuously monitors their progress and feedback. This feedback is incorporated into the student profiles, allowing the system to adapt and refine the personalized content further. The system dynamically adjusts the content based on the students' responses, ensuring that the learning materials remain engaging, relevant, and challenging.
[000105]. As according to an embodiment of the present invention, Dynamic Content Adjustment focuses on the process of dynamically changing the projected content based on the determination of Audience (106) interest and attention levels. Here is a detailed explanation how the adjustment (step 212 fig. 2) of the content.
[000106]. Initial Content Presentation: The figure starts with the system initially presenting the projected content to the Audience (106). This content can be in the form of educational materials, visual presentations, interactive modules, or any other suitable format.
[000107]. Monitoring Audience (106) Interest and Attention: The system continuously monitors the Audience (106)'s interest and attention levels during the presentation. This can be done through the Sensing Device (104) that captures facial expressions, body language, or other indicators of engagement.
[000108]. Analysis of Audience (106) Response: The captured data from the Sensing Device (104) is analyzed by the processor. The analysis focuses on interpreting the Audience (106)'s facial expressions, gestures, or other observable cues to gauge their interest and attention levels. This step may involve applying machine learning algorithms or pattern recognition techniques.
[000109]. Determination of Engagement: Based on the analysis, the system determines the level of engagement displayed by the Audience (106). This determination takes into account factors such as facial expressions, body language, and other behavioral cues. It helps assess whether the Audience (106) is actively engaged, distracted, bored, or disinterested.
[000110]. Comparison with Desired Engagement Level: The system compares the determined engagement level with a desired engagement level or predefined benchmarks. This comparison helps identify whether the Audience (106)'s interest and attention levels meet the desired standards.
[000111]. Dynamic Content Adjustment: If the determined engagement level falls below the desired threshold, the system initiates dynamic content adjustment. This involves modifying or adapting the projected content in real-time to re-engage the Audience (106) and regain their attention. The adjustments can include changing the pace of the presentation, introducing interactive elements, incorporating multimedia content, or any other suitable modifications.
[000112]. Feedback and Iteration: As the system dynamically adjusts the content, it continues to monitor the Audience (106)'s response. The feedback received from the Audience (106)'s reactions is analyzed, and the adjustment process is iterated if necessary. This iterative loop allows the system to fine-tune the content presentation based on the ongoing Audience (106) engagement.
[000113]. Dynamic Content Adjustment focuses on the process of dynamically changing the projected content based on the determination of Audience (106) interest and attention levels. Here is a detailed explanation of the figure:
[000114].
[000115]. Initial Content Presentation: The figure starts with the system initially presenting the projected content to the Audience (106). This content can be in the form of educational materials, visual presentations, interactive modules, or any other suitable format.
[000116]. Monitoring Audience (106) Interest and Attention: The system continuously monitors the Audience (106)'s interest and attention levels during the presentation. This can be done through the Sensing Device (104) that captures facial expressions, body language, or other indicators of engagement.
[000117]. Analysis of Audience (106) Response: The captured data from the Sensing Device (104) is analyzed by the processor. The analysis focuses on interpreting the Audience (106)'s facial expressions, gestures, or other observable cues to gauge their interest and attention levels. This step may involve applying machine learning algorithms or pattern recognition techniques.
[000118]. Determination of Engagement: Based on the analysis, the system determines the level of engagement displayed by the Audience (106). This determination takes into account factors such as facial expressions, body language, and other behavioral cues. It helps assess whether the Audience (106) is actively engaged, distracted, bored, or disinterested.
[000119]. Comparison with Desired Engagement Level: The system compares the determined engagement level with a desired engagement level or predefined benchmarks. This comparison helps identify whether the Audience (106)'s interest and attention levels meet the desired standards.
[000120]. Dynamic Content Adjustment: If the determined engagement level falls below the desired threshold, the system initiates dynamic content adjustment. This involves modifying or adapting the projected content in real-time to re-engage the Audience (106) and regain their attention. The adjustments can include changing the pace of the presentation, introducing interactive elements, incorporating multimedia content, or any other suitable modifications.
[000121]. Feedback and Iteration: As the system dynamically adjusts the content, it continues to monitor the Audience (106)'s response. The feedback received from the Audience (106)'s reactions is analyzed, and the adjustment process is iterated if necessary. This iterative loop allows the system to fine-tune the content presentation based on the ongoing Audience (106) engagement.
[000122]. The system described in the present invention offers several advantages. Here are some of the key benefits:
[000123]. Enhanced Audience (106) Engagement: By continuously monitoring the Audience (106)'s interest and attention levels, the system can dynamically adjust the content to maximize Audience (106) engagement. This personalized approach ensures that the projected content remains relevant, interesting, and tailored to the specific needs and preferences of the Audience (106), resulting in a more engaging learning experience.
[000124]. Improved Learning Outcomes: The system's ability to adapt the content based on Audience (106) feedback and behavior helps optimize the learning outcomes. By presenting information in a way that resonates with the Audience (106), the system enhances comprehension, knowledge retention, and overall learning effectiveness.
[000125]. Personalization and Individualized Learning: The system leverages data about each student, such as their prior knowledge and learning targets, to create personalized profiles. This enables the system to extract content from a database that is specifically tailored to meet the needs of individual students. By delivering customized content, the system promotes individualized learning experiences and addresses the diverse learning styles and abilities of students.
[000126]. Real-time Feedback and Adaptation: The system provides real-time feedback on the Audience (106)'s engagement and attention levels. This immediate feedback allows for timely adjustments to the content, ensuring that any potential disengagement or distraction is promptly addressed. By adapting the content in real-time, the system maximizes the effectiveness of the learning experience and maintains a high level of Audience (106) interest.
[000127]. Optimal Resource Utilization: With its ability to dynamically adjust the content, the system optimizes resource utilization. By identifying and addressing moments of low engagement or attention, the system ensures that the projected content is utilized effectively, minimizing wastage of time, effort, and resources.
[000128]. Continuous Improvement: The system's iterative loop, which involves monitoring, analysis, adjustment, and feedback, allows for continuous improvement. The system can learn from the Audience (106)'s responses and adapt its algorithms and content recommendations over time, further enhancing the learning experience and outcomes.
[000129]. Overall, the advantages of the system lie in its ability to deliver personalized and engaging learning experiences, optimize resource utilization, and continuously adapt to meet the evolving needs of the Audience (106). These benefits contribute to improved learning outcomes, increased Audience (106) satisfaction, and a more efficient and effective educational environment.
[000130]. The figures and the forgoing description give examples of embodiments. Those skilled in the art will appreciate that one or more of the described elements may well be combined into a single functional element. Alternatively, certain elements may be split into multiple functional elements. Elements from one embodiment may be added to another embodiment. For example, orders of processes described herein may be changed and are not limited to the manner described herein. Moreover, the actions of any flow diagram need not be implemented in the order shown; nor do all of the acts necessarily need to be performed. Also, those acts that are not dependent on other acts may be performed in parallel with the other acts. The scope of the embodiments is by no means limited by these specific examples. Numerous variations, whether explicitly given in the specification or not, such as differences in structure, dimension, and use of material, are possible.
, Claims:WE CLAIM:
1. A method for controlling a Projecting device (102) to project one or more contents on a surface on the basis of a facial expression of Audience (106), the method comprising:
monitoring, by a Sensing Device (104) associated with the Projecting device (102), surrounding of the Projecting device (102), wherein the surrounding of the Projecting device (102) comprises one or more Audiences in a classroom;
receiving, from the Sensing Device (104), data associated with a facial expression of the one or more Audiences;
analyzing, by a processor associated with the Projecting device (102), the facial expression of the one or more Audiences to determine a level of attention of the Audience (106) on one or more contents projected on the surface;
comparing, by the processor, the level of attention of the Audience (106) with a threshold level;
determining, by the processor, whether the one or more Audiences are interested in the one or more contents projected on the surface based on the comparison between the level of attention of the Audience (106) with the threshold level; and
dynamically changing, by the processor, the one or more contents projected on the surface based one the determination whether the one or more Audiences are interested in the one or more contents projected on the surface, wherein the one or more contents are textbook contents.
2. The method according to claim 1, wherein the surface is a wall of a room.
3. The method according to claim 1, wherein each of the one or more Audiences is a student subscribed for a package related to a curriculum of each class.
4. The method according to claim 4, further comprising:
creating a profile of each student of the one or more students based on the data related to each student, wherein the profile comprises a prior knowledge of each student and a target of each student;
extracting the one or more contents from a database based on the profile of each student; and
projecting the extracted content on the surface.
5. The method according to claim 6, further comprising:
detecting a pattern of the one or more students based on the profile of each student; and
updating the one or more contents in a defined time-period based on the pattern of each student, wherein the defined time-period is different for each student based on the profile.
6. A system for controlling a Projecting device (102) to project one or more contents on a surface on the basis of a facial expression of Audience (106), the system comprising:
a Sensing Device (104);
a processor; and
a computer-readable medium communicatively coupled to the processor, wherein the computer-readable medium stores processor-executable instructions, which when executed by the processor, cause the processor to:
monitor surrounding of the Projecting device (102), wherein the surrounding of the Projecting device (102) comprises one or more Audiences in a classroom;
receive data associated with a facial expression of the one or more Audiences;
analyze the facial expression of the one or more Audiences to determine a level of attention of the Audience (106) on one or more contents projected on the surface;
compare the level of attention of the Audience (106) with a threshold level;
determine whether the one or more Audiences are interested in the one or more contents projected on the surface based on the comparison between the level of attention of the Audience (106) with the threshold level; and
dynamically change the one or more contents projected on the surface based one the determination whether the one or more Audiences are interested in the one or more contents projected on the surface, wherein the one or more contents are textbook contents.
7. The system according to claim 8, wherein the surface is a wall of a room.
8. The system according to claim 8, wherein each of the one or more Audiences is a student subscribed for a package related to a curriculum of each class.
9. The system according to claim 11, wherein the processor is further configured to:
create a profile of each student of the one or more students based on the data related to each student, wherein the profile comprises a prior knowledge of each student and a target of each student;
extract the one or more contents from a database based on the profile of each student; and
project the extracted content on the surface.
10. The system according to claim 13, wherein the processor is further configured to:
detect a pattern of the one or more students based on the profile of each student; and
update the one or more contents in a defined time-period based on the pattern of each student, wherein the defined time-period is different for each student based on the profile.
Dated this on 19th day of July 2023
Ajay Kaushik
Agent for the Applicant [IN/PA-2159]
AKSH IP ASSOCIATES
| # | Name | Date |
|---|---|---|
| 1 | 202311048597-STATEMENT OF UNDERTAKING (FORM 3) [19-07-2023(online)].pdf | 2023-07-19 |
| 2 | 202311048597-POWER OF AUTHORITY [19-07-2023(online)].pdf | 2023-07-19 |
| 3 | 202311048597-FORM 1 [19-07-2023(online)].pdf | 2023-07-19 |
| 4 | 202311048597-DRAWINGS [19-07-2023(online)].pdf | 2023-07-19 |
| 5 | 202311048597-DECLARATION OF INVENTORSHIP (FORM 5) [19-07-2023(online)].pdf | 2023-07-19 |
| 6 | 202311048597-COMPLETE SPECIFICATION [19-07-2023(online)].pdf | 2023-07-19 |
| 7 | 202311048597-FORM-9 [13-10-2023(online)].pdf | 2023-10-13 |
| 8 | 202311048597-FORM 18 [13-10-2023(online)].pdf | 2023-10-13 |
| 9 | 202311048597-Proof of Right [17-10-2023(online)].pdf | 2023-10-17 |
| 10 | 202311048597-FER.pdf | 2025-04-04 |
| 14 | 202311048597-CLAIMS [28-08-2025(online)].pdf | 2025-08-28 |
| 1 | searchdoc(4)E_24-07-2024.pdf |