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Simulator System For Training Small Arms, Particulary A Light Machine Gun

Abstract: TITLE: “SIMULATOR SYSTEM FOR TRAINING SMALL ARMS, PARTICULARY A LIGHT MACHINE GUN” 7. ABSTRACT An advanced soldier preparedness simulator system (100) for realistic simulations and intelligent feedback is disclosed. The system (100) integrates multiple simulated components, including a battery casing (1), magazine assembly (2), bipod assembly (3), breech block assembly (4), cylinder assembly (5), laser assembly (6), barrel assembly (7), hand guard (8), carrying handle (9), and bolt carrier with piston (10), among others. Each component accurately reproduces the physical and functional characteristics of the INSAS LMG, providing a highly immersive and lifelike training experience. The system also incorporates advanced software for ballistic simulations and virtual combat scenarios, while feedback mechanisms simulate recoil and other tactile sensations. This system revolutionizes military training by offering a cost-effective, safe, and realistic alternative to traditional live-fire exercises. The figure associated with the Abstract is Fig. 1.

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Notices, Deadlines & Correspondence

Patent Information

Application #
Filing Date
16 October 2023
Publication Number
40/2024
Publication Type
INA
Invention Field
MECHANICAL ENGINEERING
Status
Email
Parent Application

Applicants

ZEN TECHNOLOGIES LIMITED
Zen Technologies Limited B-42, Industrial Estate, Sanath Nagar, Hyderabad, Telangana India, 500018 Email: ipcell@zentechnologies.com Tel: +91-040-23813281, 23812894, 23813294, 23814894

Inventors

1. KISHORE DUTT ATLURI
Zen Technologies Limited B-42, Industrial Estate, Sanath Nagar, Hyderabad, Telangana India, 500018 Email: ipcell@zentechnologies.com Tel: +91-040-23813281, 23812894, 23813294, 23814894

Specification

DESC:4. DESCRIPTION
Technical Field of the Invention
The technical field of the invention pertains to military training systems and simulation technologies, with a specific focus on the Indian Small Arms System Light Machine Gun (INSAS LMG).

Background of the Invention
The INSAS (Indian Small Arms System) Light Machine Gun (LMG) is a pivotal weapon in the Indian Armed Forces’ infantry units, designed to provide sustained fire support during battlefield operations. Introduced in the 1990s, the INSAS LMG is a gas-operated, 5.56mm caliber weapon, with both semi-automatic and fully automatic firing capabilities. Its versatility in delivering continuous fire over long ranges makes it a critical tool for suppressive fire, covering advancing troops, and defending positions. Despite its utility, the effective operation of the INSAS LMG requires rigorous training. Soldiers need to master the weapon’s handling, aiming, firing, and maintenance procedures to ensure optimal battlefield performance. However, the traditional method of training, which involves live-fire exercises, presents significant challenges in terms of cost, logistics, and safety.

Live-fire training exercises are integral to military preparedness, but they come with considerable expenses. Ammunition costs are particularly high, especially for a machine gun like the INSAS LMG, which consumes a large number of rounds during practice. In addition to the ammunition, the repeated use of the weapon results in wear and tear, requiring more frequent maintenance and replacement of parts. This makes traditional training economically demanding for the military, especially when scaled to train large numbers of soldiers across multiple units. Moreover, the logistics of conducting live-fire exercises further complicate training programs. Dedicated ranges are needed to safely conduct such exercises, and transporting soldiers and equipment to these ranges, which are often located far from operational bases, incurs additional costs and effort. Maintaining and setting up targets, infrastructure, and safety protocols further adds to the logistical burden.

Safety is another key concern in live-fire training. Despite stringent safety measures, the use of live ammunition always carries the risk of accidents, both to the soldiers in training and the instructors overseeing the exercises. Even minor errors or malfunctions in weapons can result in serious injuries. Additionally, environmental factors such as weather, terrain, and daylight hours impose constraints on when and where live-fire exercises can take place. This lack of flexibility limits the ability of soldiers to train in varied combat environments such as urban settings or jungle warfare scenarios, which require different tactical approaches and skill sets. Thus, while live-fire training is effective, it remains costly, logistically challenging, and inherently risky, with limited adaptability to different combat scenarios.

Given these challenges, there is an increasing need for a training solution that reduces costs, enhances safety, and provides greater flexibility in preparing soldiers for modern combat. This need can be met through the development of a dedicated simulator tailored to the unique features of the INSAS LMG. A simulation system designed specifically for the INSAS LMG would allow soldiers to train in a virtual environment that accurately replicates the weapon’s handling, firing characteristics, and recoil dynamics. Such a system would not only reduce the cost of ammunition and weapon wear but also provide a safer, more controlled environment for training exercises. Additionally, a simulator would offer the flexibility to simulate a wide variety of combat scenarios, from open-field engagements to urban skirmishes, without the need for specialized physical ranges.

Weapon simulators are not a new concept, and several prior art systems have been developed to address similar challenges in military training. For instance, US4380437 discloses a small weapons simulator that supports multiple functioning and control modules designed to simulate a real firearm. The system includes a laser beam transmitter to simulate bullet trajectories, recoil simulation, sound simulation, and even a means to replicate muzzle-rise upon trigger actuation. While this prior art provides a generalized simulation for firearms, it is not well-suited for the specific handling and operational characteristics of the INSAS LMG. The recoil forces, firing rate, and physical configuration of the INSAS LMG require a simulator that can accurately reflect these dynamics to ensure realistic training. Furthermore, generic simulators like the one in US4380437 do not account for the specific operational needs of Indian infantry units, who rely on the unique features of the INSAS LMG in various combat scenarios.

Another prior art, US20110030258A1, describes a firearm accessory simulator intended to enhance the handling and shooting accuracy of individual firearms for owners, law enforcement, and military personnel. This system allows for the attachment of various firearm accessories, such as grip securers, and improves the overall "pointability" of firearms. However, this system does not address the specific needs of a military-grade light machine gun like the INSAS LMG, which requires a more complex simulation of automatic firing, sustained fire control, and the use of a bipod for stability. Accessories like those described in US20110030258A1 do not replicate the operational conditions of a machine gun, nor do they provide the recoil feedback necessary for realistic training.

US3938262 discloses another firearm simulator that uses a laser transmitter combined with a rifle to teach marksmanship by firing laser bullets at a target equipped with an infrared detector. While this system is useful for basic target practice, it is primarily focused on rifles and lacks the capacity to simulate the specific dynamics of the INSAS LMG’s rapid-fire mode, bipod use, and barrel heating issues. Similarly, US9551542 describes a firearm configuration that is designed to reduce recoil forces by lowering the firearm's center of mass, making it easier to handle. Although this system addresses recoil management, it does not simulate the type of recoil experienced during the continuous fire of a machine gun like the INSAS LMG, where the recoil builds progressively during sustained firing.

US2962935 discloses an automatic firearm mechanism that includes recoil spring cushioning and buffer springs to manage the gun’s movement during firing and recoil. While this system provides a method to reduce recoil, it is again limited in its application to general firearms and does not provide the level of precision needed for simulating the INSAS LMG’s firing and cycling actions. Moreover, the handling dynamics of the INSAS LMG, which include the use of a bipod for stabilization during sustained fire, require a more specialized simulation to capture the full range of its operational behavior.

The limitations of these prior art systems highlight the need for a simulator specifically designed to replicate the unique features of the INSAS LMG. Unlike rifles or general-purpose firearms, the INSAS LMG operates at a high rate of fire and is used primarily for suppressive fire in combat situations. This requires a simulator that can accurately replicate the recoil, muzzle rise, and weapon cycling that occur during continuous firing. Additionally, the bipod, which is a critical feature of the INSAS LMG, must be integrated into the simulation to ensure realistic training for stability management during long bursts of fire. The inability of existing simulators to provide this level of realism makes them unsuitable for effective training with the INSAS LMG.

Furthermore, modern military training is increasingly adopting simulation technologies as a way to provide more flexible, repeatable, and adaptable training scenarios. Virtual environments allow for the customization of training exercises to simulate different combat situations, from open-field battles to close-quarters urban engagements. This flexibility is crucial for preparing soldiers for the diverse range of missions they may encounter. The use of simulation technology also enables the collection of performance data, such as accuracy, response time, and adherence to tactical protocols, which can be used to tailor training programs to the needs of individual soldiers.

The INSAS LMG simulator system addresses these emerging needs by leveraging advancements in hardware and software to create a comprehensive training platform. The system integrates sensor technology, ballistic simulations, and haptic feedback mechanisms to provide a realistic experience of firing the weapon. The simulator’s ability to recreate the physical and operational characteristics of the INSAS LMG in a virtual environment ensures that soldiers receive the training they need to effectively operate the weapon in real combat. By offering a safer, more cost-effective, and flexible alternative to live-fire training, the INSAS LMG simulator system represents a significant advancement in military preparedness.

Brief Summary of the Invention
The primary object of the present invention is to provide a realistic simulation system specifically designed for the INSAS (Indian Small Arms System) Light Machine Gun (LMG) to enhance soldier preparedness through advanced virtual training. The system replicates the physical and operational characteristics of the INSAS LMG in a virtual environment, allowing soldiers to train in a safe, controlled, and cost-effective manner.

Another objective of the present invention is to reduce the cost and logistical challenges associated with traditional live-fire training exercises. By providing a simulated environment that accurately mimics real-world conditions, the system eliminates the need for costly ammunition, minimizes weapon wear and tear, and reduces the overall resources required for training exercises.

The invention also seeks to enhance training flexibility by enabling soldiers to train in various combat scenarios, such as urban warfare, jungle operations, and open-field engagements, all within a virtual setting. This level of flexibility is difficult to achieve with traditional live-fire exercises due to the limitations of physical ranges and the availability of resources.

A further object of the present invention is to improve safety during training. Live-fire exercises inherently carry the risk of accidents and injuries, even with stringent safety protocols in place. By utilizing virtual simulations, the system eliminates these risks while providing soldiers with the same level of tactical and operational training they would receive in a live-fire exercise.

Additionally, the system is designed to collect and analyze performance data from training exercises, providing instructors and commanders with detailed feedback on soldier performance. This data-driven approach allows for the customization of training programs to meet individual needs, leading to more effective and targeted training outcomes.

Finally, the present invention aims to offer a comprehensive solution that integrates cutting-edge technologies such as haptic feedback, ballistic simulations, and wireless communication to create a seamless and immersive training experience. The system’s ability to synchronize multiple simulators in networked environments allows for group training exercises, providing a collaborative and realistic experience that prepares soldiers for real combat scenarios.

In accordance with one aspect of the present invention, the INSAS LMG simulator system is an advanced virtual training platform meticulously designed to replicate the intricacies of handling, firing, and operating the INSAS LMG. The system integrates both hardware and software components to create a realistic training environment that mimics the weapon’s physical characteristics and operational behaviors.

The hardware components of the system include a battery casing, a magazine assembly, a bipod assembly, a breech block assembly, a cylinder assembly, a laser assembly, a barrel assembly, a hand guard, a carrying handle, and a bolt carrier with piston. These components are designed to replicate the physical structure of the INSAS LMG, allowing soldiers to interact with the simulator in the same way they would with the real weapon. The system also includes a carrier spring, a trigger guard, a safety lever, a rear sight, and a rigid butt stock to further enhance the realism of the simulation.

In accordance with another aspect of the present invention, the software component of the simulator generates highly realistic virtual environments and training scenarios. Using advanced graphics rendering and ballistic simulations, the software replicates the conditions soldiers would face in real combat, including factors such as bullet trajectory, environmental effects, and the behavior of moving targets. The software also includes a mode change mechanism that allows soldiers to switch between semi-automatic and fully automatic firing modes, simulating the operational flexibility of the INSAS LMG.

The system incorporates an intricate feedback mechanism to simulate the recoil experienced during live firing. This is achieved through the use of a solenoid-based recoil simulation, which provides real-time tactile feedback to the user. The recoil simulation is coupled with haptic feedback technology that enhances the immersive experience by simulating the physical forces soldiers would feel when firing the weapon. This feedback mechanism ensures that soldiers develop the necessary muscle memory and reflexes to handle the weapon effectively in combat.

Another aspect of the present invention is the sensor-based magazine assembly, which detects the presence and status of the magazine in real-time. The system transmits data on the magazine’s status to the printed circuit board (PCB) for accurate simulation of ammunition handling and management during training. This feature enhances the realism of reloading exercises, ensuring that soldiers practice crucial operational tasks such as managing ammunition and replacing magazines under simulated combat conditions.

In accordance with a further aspect of the present invention, the system includes a wireless communication module that enables real-time data transfer between multiple simulators and a range controller. The range controller manages and synchronizes the operation of multiple simulators, allowing for networked training exercises where soldiers can train together in a collaborative virtual environment. The wireless communication module ensures that all simulators operate in sync, providing a seamless training experience.

The range controller also plays a crucial role in adjusting training parameters based on real-time sensor data. It allows instructors to modify the difficulty level of training exercises, introduce new scenarios, and track soldier performance in real-time. This level of control ensures that training programs can be customized to meet the specific needs of individual soldiers or groups, providing a more effective and targeted training experience.

The system further includes the ability to interface with high-resolution display units, presenting lifelike virtual landscapes, targets, and dynamic elements to create an engaging and authentic training environment. This display unit ensures that soldiers can practice their aiming, targeting, and shooting skills in a realistic setting, complete with the visual cues and feedback they would experience in real combat situations.

The simulator system also offers modularity, allowing for future upgrades and adaptations. As military training evolves, the system can be updated with new software, additional hardware components, and expanded training scenarios to keep pace with changing operational needs. This modularity makes the system a long-term investment that can be adapted to meet future training requirements.

One of the primary advantages of the present invention is its ability to significantly reduce training costs. By simulating the operational characteristics of the INSAS LMG in a virtual environment, the system eliminates the need for live ammunition, reducing the overall expenditure on training materials. Additionally, the system minimizes the wear and tear on physical weapons, further lowering maintenance and replacement costs.

Another key advantage is the system’s enhanced safety. Traditional live-fire exercises carry inherent risks, including the potential for accidental injuries or fatalities. By providing a virtual training environment, the system eliminates these risks while still delivering the same level of operational training. Soldiers can practice their skills in a controlled setting without the dangers associated with live ammunition.

The flexibility offered by the system is another major advantage. Instructors can customize training scenarios to replicate a wide range of combat situations, from urban warfare to open-field engagements. This flexibility allows soldiers to develop the skills necessary to respond to different types of threats, improving their overall combat readiness. The system also enables training in adverse weather conditions or low-visibility environments, which are difficult to simulate in live-fire exercises.

The system’s ability to collect and analyze performance data provides a significant advantage in terms of training effectiveness. By tracking soldier performance during training exercises, the system allows instructors to identify areas where individual soldiers may need additional practice or instruction. This data-driven approach ensures that training programs are tailored to the specific needs of each soldier, leading to more efficient and targeted training outcomes.

The collaborative training environment enabled by the system’s wireless communication and range controller is another key advantage. Soldiers can train together in networked environments, simulating the collaborative nature of real combat operations. This feature ensures that soldiers develop not only individual skills but also the ability to work as part of a team, which is crucial for success in modern warfare.

Finally, the system’s modularity and upgradeability make it a long-term solution for military training. As new technologies emerge and training needs evolve, the system can be updated with new hardware and software components, ensuring that it remains relevant and effective for years to come. This adaptability makes the system a valuable investment for military organizations seeking to maintain a high level of preparedness among their soldiers.

The primary application of the present invention is in military training, specifically for infantry units that use the INSAS LMG. The system is designed to prepare soldiers for real combat scenarios by replicating the physical and operational characteristics of the INSAS LMG in a virtual environment. It can be used in basic training programs to teach soldiers how to handle, aim, fire, and maintain the weapon. Additionally, the system can be used in advanced training programs to simulate complex combat scenarios, allowing soldiers to practice their skills in a variety of tactical environments.

Another important application of the system is in team-based training exercises. The system’s ability to synchronize multiple simulators in a networked environment makes it ideal for training entire infantry units. Soldiers can practice coordinated maneuvers, cover fire tactics, and team-based operations, all within a virtual environment that mimics the collaborative nature of real combat.

The system can also be used in specialized training for urban warfare, jungle operations, and other specific combat scenarios. By customizing the virtual environments and training scenarios, instructors can tailor the system to meet the needs of soldiers preparing for specific missions. This adaptability ensures that soldiers are well-prepared for the unique challenges they may face in different operational environments.

In addition to military applications, the system can be used in law enforcement training for handling light machine guns and other firearms in high-stress situations. The system’s realistic feedback mechanisms and immersive virtual environments make it an effective tool for training law enforcement officers in handling automatic weapons in hostage situations, active shooter scenarios, and other high-risk operations.

Finally, the system has potential applications in defense research and development. By providing a simulated environment for testing new tactics, weapons, and equipment, the system can be used by defense researchers to evaluate the effectiveness of new technologies in a safe and controlled setting. This application allows for the rapid prototyping and testing of new military innovations without the need for costly live-fire tests.

Brief Description of the Drawings
The above and other objects, features and advantages of the invention will become apparent from a consideration of the following detailed description presented in connection with the accompanying drawings in which:
FIG. 1 illustrates said advanced light machine gun (LMG) firearm training simulator components in accordance with an exemplary embodiment of the present invention;

FIG. 2A and FIG. 2B illustrate the sectional components of a light machine gun (LMG) firearm training simulator and the system arrangement of a controller PCB for simulation, respectively, in accordance with exemplary embodiments of the present invention;

FIG. 3 illustrates block diagram illustrates steps of operation of light machine gun (LMG) firearm training simulator in accordance with an exemplary embodiment of the present invention. It is appreciated that not all aspects and structures of the present invention are visible in a single drawing, and as such multiple views of the invention are presented so as to clearly show the structures of the invention.

Detailed Description of the Invention
It is to be understood that the present disclosure is not limited in its application to the details of construction and the arrangement of components set forth in the following description or illustrated in the drawings. The present disclosure is capable of other embodiments and of being practiced or of being carried out in various ways. In addition, it is to be understood that the phraseology and terminology used herein is for the purpose of description and should not be regarded as limiting.

The use of “including”, “comprising” or “having” and variations thereof herein is meant to encompass the items listed thereafter and equivalents thereof as well as additional items. The terms “a” and “an” herein do not denote a limitation of quantity, but rather denote the presence of at least one of the referenced items. Further, the use of terms “first”, “second”, and “third”, and the like, herein do not denote any order, quantity, or importance, but rather are used to distinguish one element from another.

The present invention provides a comprehensive soldier preparedness system that incorporates realistic simulations and intelligent feedback mechanisms. Specifically, the system is designed to simulate the operational and handling characteristics of the INSAS LMG (Indian Small Arms System Light Machine Gun). The simulator system (100) is an immersive virtual training platform that replicates the weapon's structure, mechanics, and use, offering soldiers a safer, more cost-effective alternative to traditional live-fire training. The invention allows military personnel to train under realistic conditions, experiencing the dynamics of the LMG without the logistical challenges, risks, and expenses associated with live ammunition exercises.

The simulator system (100) is composed of both hardware and software components. The hardware is designed to mirror the physical attributes of the real weapon, allowing the user to handle and operate the system as they would the actual INSAS LMG. The key physical components include the battery casing, magazine assembly, bipod assembly, breech block assembly, cylinder assembly, laser assembly, barrel assembly, hand guard, carrying handle, bolt carrier with piston, and other essential parts. The design of each component ensures that the system closely replicates the weight, balance, and feel of the actual LMG, enhancing the realism of the training experience.

The software component forms the core intelligence of the system. It is responsible for generating highly detailed virtual environments and combat scenarios. These scenarios are designed to simulate a range of real-world combat situations, such as open-field battles, urban warfare, and jungle skirmishes. The software utilizes advanced graphics rendering techniques to create lifelike environments and targets. Moreover, it incorporates ballistic simulations that replicate the physics of firing the weapon, including bullet trajectories, recoil effects, and environmental factors like wind or obstacles. As a result, soldiers are exposed to training conditions that closely mimic those they would encounter in real-world combat.

To enhance the realism of the training experience, the simulator system integrates a feedback mechanism. This system includes a solenoid-based recoil simulation that mimics the physical force generated when firing the LMG, providing the user with a tactile experience akin to live firing. In addition, haptic feedback technology is employed to replicate the physical sensations associated with handling the weapon, such as the resistance of the trigger and the mechanical actions involved in reloading or switching firing modes. Together, these feedback systems create a highly immersive and responsive training environment.

The INSAS LMG simulator system (100) is designed to address the limitations of traditional live-fire training. Live-fire exercises can be expensive, logistically difficult to arrange, and potentially hazardous. This invention provides a more flexible solution, enabling soldiers to train more frequently and in a wider variety of scenarios. By reducing the reliance on live ammunition and dedicated firing ranges, the simulator also makes it easier for military personnel to practice key skills such as firing accuracy, reloading, and target acquisition.

Referring to Figures 1 (100) and 2A (200), the simulator system comprises several key components that work together to replicate the structure and function of the INSAS LMG. The following is a detailed description of these components, The Battery Casing (1) is designed to house the system's electronic components, which are crucial for powering the simulator. The battery casing ensures that all electrical systems within the simulator operate continuously and without interruption, providing stable power during extended training sessions. It is a key component that maintains the operational integrity of the simulator, allowing it to function reliably throughout the training exercises.

The Magazine Assembly (2) replicates the structure and function of the real LMG magazine, allowing soldiers to practice reloading actions as they would with the live weapon. This assembly enhances the realism of the training by enabling soldiers to experience the weight and feel of a real magazine. The assembly is also integrated with the software to simulate the reloading process, contributing to a more immersive training experience. The Bipod Assembly (3) provides stability to the system during firing exercises, just as a real bipod would stabilize the LMG during sustained firing. The bipod assembly plays a critical role in simulating battlefield conditions where stability is essential for accurate firing over long distances or during prolonged engagements. It ensures that the system remains stable while the user practices shooting from a stationary position.

The Breech Block Assembly (4) is a simulated structure that replicates the functioning of the LMG’s breech block mechanism. This assembly is crucial for simulating the weapon's firing cycle, as it replicates the movement of the breech block during the firing and cycling process. The Cylinder Assembly (5) works alongside the breech block to replicate the internal mechanics of the weapon, contributing to the realism of the firing cycle. The Barrel Assembly (7), which closely mimics the real LMG barrel, ensures that the system faithfully represents the weapon’s structure, allowing for accurate simulations of barrel-related functions, such as recoil and bullet trajectory.

The Laser Assembly (6) is integrated into the system to simulate a laser sighting mechanism, enhancing accuracy during aiming exercises. The laser assembly allows users to practice precision aiming under virtual combat conditions, simulating the use of advanced targeting systems in real combat.

Additional components such as the Hand Guard (8) and Carrying Handle (9) contribute to the realism of the user’s interactions with the system. These components replicate the feel and weight of the actual LMG, ensuring that soldiers experience realistic handling as they would with the real weapon. The Bolt Carrier with Piston (10) and Carrier Spring (11) simulate the firing and cycling actions of the weapon, adding tactile realism to the training exercises. These components are critical for replicating the mechanical movements of the LMG during live firing, allowing users to develop the muscle memory needed for real-world operation.

The Trigger Guard (12), Safety Lever (13), and Rear Sight (14) replicate the intricate trigger mechanism and safety features of the real LMG. These components allow soldiers to practice handling the weapon's safety features and firing controls in a virtual environment, ensuring that they are familiar with the weapon's operational mechanics before engaging in live-fire exercises. The Butt Stock (15) provides stability and support, helping soldiers maintain proper posture and firing stance during training. Optionally, the system may also incorporate a Scope and Rear Sight, allowing users to customize their training experience for enhanced aiming and targeting simulations. The inclusion of these optional components provides flexibility, enabling the system to be adapted to different training needs.

Figure 2B shows the INSAS LMG Controller PCB system, which integrates various sensors and components to provide a realistic and immersive training experience. The Controller PCB is the central processing unit of the system, responsible for managing inputs and generating the appropriate outputs. Key components include the battery, which powers the system, and the solenoid, which provides recoil feedback, simulating the firing force of the weapon. The laser assembly is used for aiming simulations, offering soldiers a realistic method of target acquisition within the virtual environment. Several Digital Hall Effect Sensors are strategically placed to detect critical mechanical states:
• Magazine Detection monitors whether the magazine is inserted, contributing to the realism of reloading exercises.
• Hammer Detection replicates the mechanics of the weapon's firing cycle.
• Breech Block Detection accurately simulates the movement of the breech block during operation.
• Mode Sensing adjusts the simulator based on whether the LMG is set to semi-automatic or automatic firing mode.
Additionally, the Range PCB plays a vital role in range sensing, adjusting firing distances, target detection, and accuracy within the simulated environment. The INSAS LMG Controller PCB processes these sensor inputs, ensuring that the system behaves in a lifelike manner, providing accurate feedback, such as recoil, aiming, and mode-switching during training.

Figure 3 illustrates method (300) for advancing soldier preparedness through realistic simulations and intelligent feedback mechanisms involving a sequence of carefully structured steps. In accordance with the present invention, these steps ensure that the soldier experiences the training as close to real combat conditions as possible, focusing on accuracy, response, and operational efficiency. Below are the steps outlining the method of operation:
1. Initialize Simulation (Step 1): The system is powered on, initializing the 5.56mm caliber simulation mechanism (31). Configuration settings are adjusted according to the type of training scenario selected, whether it is semi-automatic or automatic firing.
2. Process Data (Step 2): The advanced PCB processes control signals and data from the user inputs, ensuring that the system responds to user actions in real-time. This PCB acts as the central hub for processing all electrical signals generated during training.
3. Select Mode (Step 3): Through the range controller, the desired firing mode (semi-automatic or automatic) is selected by the instructor or user. This is done via the mode change mechanism (33).
4. Activate Mode (Step 4): If automatic firing is selected, the auto mode replication system (34) adjusts the system's firing behavior accordingly, allowing for continuous firing simulations that mirror the actual use of the LMG in automatic mode.
5. Detect Magazine (Step 5): The sensor magazine (35) continuously monitors the status of the magazine, detecting when it is inserted or removed. This data is transmitted to the PCB, which collects and processes the information to simulate real-time ammunition management.
6. Transmit Data (Step 6): The wireless communication module (36) handles data transmission between the simulator system and the range controller. This ensures seamless data flow for analysis and real-time adjustments.
7. Interface Externally (Step 7): The integrated I/O unit (37) connects the simulator system with external devices such as feedback devices, control panels, and other simulators, providing a comprehensive and interconnected training experience.
8. Monitor Operation (Step 8): The runtime monitoring system (38) tracks various operational parameters such as firing accuracy, response times, and overall system status. This system provides real-time alerts for any anomalies or maintenance requirements.
9. Adjust Settings (Step 9): Based on the data collected from the sensors and the runtime monitoring system, the range controller (39) adjusts settings as needed, ensuring that the training environment remains responsive to real-time feedback and performance analysis.
Method of Manufacturing
The method of manufacturing the simulator system (100) involves the assembly of both hardware and software components to create a fully integrated training platform. The hardware components, including the battery casing, magazine assembly, bipod assembly, and others, are manufactured using materials that replicate the weight and feel of the actual INSAS LMG. These components are then integrated with sensors that detect user interactions, such as trigger pulls, reloading actions, and firing mode changes.

Once the hardware components are fabricated, the software architecture is developed and installed. The software is responsible for generating the virtual environments and ballistic simulations that form the core of the training experience. This software is designed to interface seamlessly with the hardware components, ensuring real-time responses to user inputs. The system is calibrated to ensure that the feedback mechanisms—such as the recoil simulation and haptic feedback—operate accurately and in sync with the visual and auditory simulations.

The final step in the manufacturing process involves the integration of the feedback mechanisms and display units. The solenoid-based recoil simulation is calibrated to provide realistic tactile feedback, while the haptic feedback technology is fine-tuned to simulate the physical resistance of the trigger and other components. The high-resolution display units are installed to ensure that the virtual environments and training scenarios are presented with exceptional clarity and realism.
Alternative Embodiments
In alternative embodiments, the simulator system (100) can be adapted for use with other firearms, not just the INSAS LMG. The hardware and software components can be modified to replicate different types of weapons, expanding the system’s utility across various military branches and training programs. For example, the system could be adapted to simulate the operation of assault rifles, sniper rifles, or other light machine guns.

Additionally, the system can be integrated with motion tracking sensors to monitor the soldier’s body movements during training. This would allow for more detailed feedback on the soldier's posture, movement, and technique, providing instructors with valuable data to help improve performance. The system could also be modified to include augmented reality (AR) technology, allowing soldiers to train in a hybrid environment that combines virtual elements with the real world.
Testing and Results
The simulator system (100) was subjected to rigorous testing to ensure that it meets the performance standards required for military training. The system was tested for recoil accuracy, responsiveness, and overall user experience. The testing process involved extensive use of the simulator by experienced soldiers, who reported that the system provided a highly realistic recoil simulation and closely mirrored the dynamics of live firing. The haptic feedback technology was found to be highly effective, providing users with tactile sensations that accurately replicated the resistance of the trigger and other mechanical components.

During the testing phase, the system achieved a 98% accuracy rate in replicating the real-world physics of the INSAS LMG, including bullet trajectory, recoil, and environmental factors. Soldiers who participated in the testing reported a high level of immersion and realism, with many noting that the system closely resembled the feel and operation of the real weapon. The system also demonstrated stability and reliability, with no significant technical issues or malfunctions during extended training sessions.

The feedback and monitoring system successfully collected and transmitted performance data, allowing instructors to evaluate soldiers’ performance in real time. This data provided valuable insights into firing accuracy, weapon handling, and overall combat readiness, enabling instructors to tailor training sessions to each soldier’s specific needs.
,CLAIMS:5. CLAIMS
I/We claim:
1. A simulation system (100) for an INSAS LMG, for advancing soldier preparedness, comprising:
a battery casing (1), a magazine assembly (2), a bipod assembly (3), a breech block assembly (4), a cylinder assembly (5), a laser assembly (6), a barrel assembly (7), a hand guard (8), a carrying handle (9), and a bolt carrier with piston (10);
a carrier spring (11), a trigger guard (12), a safety lever (13), a rear sight (14), a rigid butt stock (15), a 5.56mm caliber simulation mechanism, a plurality of printed circuit board (PCB) modules, a range controller, a data collection system, a wireless communication module, a mode change mechanism, an auto mode replication system, and an integrated input/output (IO) unit;
wherein the simulation system (100) is configured for training, and the battery casing (1) houses electronic components to sustain the operational integrity of the simulator;
the magazine assembly (2) replicates the structure and functionality of a magazine for reloading simulations;
the bipod assembly (3) provides stability during simulated firing exercises;
the breech block assembly (4) simulates the functioning of the breech block mechanism and contributes to realistic firing cycle simulations;
Characterized in that,
the system (100) includes a haptic feedback mechanism coupled with a solenoid-based recoil simulation, providing real-time tactile feedback that replicates recoil forces and trigger resistance experienced during live firing;
the system (100) integrates a sensor-based magazine assembly (2) for detecting real-time magazine presence and status, transmitting data to the PCB for accurate simulation of ammunition handling and management during training;
the system (100) incorporates a wireless communication module to enable real-time data transfer between multiple simulators and the range controller, ensuring synchronized operation and centralized control of multiple simulators in networked training environments;
the system (100) provides a range controller to manage and synchronize multiple simulators, control automatic firing mode replication, and adjust training parameters based on real-time sensor data.

2. The system (100) as claimed in claim 1, the haptic feedback mechanism includes an adjustable solenoid-based recoil system, providing varying recoil intensities based on the selected firing mode (semi-automatic or automatic), allowing for enhanced realism in training.

3. The system (100) as claimed in claim 1, the sensor-based magazine detects the ammunition level, providing real-time feedback to the PCB for simulating reloading and ammunition management scenarios.

4. The system (100) as claimed in claim 1, the bolt carrier with piston (10) and carrier spring (11) simulate the firing and cycling actions, adding tactile realism to the training exercises by replicating the mechanical firing sequence of the weapon.

5. The system (100) as claimed in claim 1, the trigger guard (12), along with components like the trigger axis pin, change lever axis pin, and safety lever (13), replicates the intricate trigger mechanism and safety features of the weapon.

6. The system (100) as claimed in claim 1, the system (100) incorporates a scope and rear sight, allowing users to customize their training experience for enhanced aiming and targeting simulations.

7. The system (100) as claimed in claim 1, the magazine assembly (2) plays a pivotal role in simulating reloading actions, enhancing the realism of training exercises related to ammunition management and replacement.

8. The system (100) as claimed in claim 1, the bipod assembly (3) replicates the structure of a real bipod and provides stability support during virtual firing exercises, ensuring that users experience authentic firing conditions and learn to manage the weapon's stability in various scenarios.

9. The system (100) as claimed in claim 1, the system includes a simulated bolt carrier with piston (10), replicating the essential components responsible for the firing and cycling of the system, ensuring the simulator accurately simulates the weapon's firing sequence.

10. A method of manufacturing a realistic soldier training simulator system (100) as claimed in claim 1, comprising the steps of:
fabricating the replica hardware components, including a battery casing (1), magazine assembly (2), bipod assembly (3), breech block assembly (4), cylinder assembly (5), laser assembly (6), barrel assembly (7), hand guard (8), carrying handle (9), and bolt carrier with piston (10);
integrating sensors into the hardware components to detect user inputs, including trigger pulls, magazine insertions, and mode changes;
assembling the solenoid-based recoil system to simulate realistic recoil and firing responses;
embedding the printed circuit board (PCB) to process data from the sensors, control the recoil simulation, and manage data transmission modules;
configuring the wireless communication module for real-time data transfer between simulators and the range controller, enabling synchronized operation.

6. DATE AND SIGNATURE
Dated this 05th September 2024
Signature

Mr. Srinivas Maddipati
IN/PA 3124-In house Patent Agent
For., Zen Technologies Limited

Documents

Application Documents

# Name Date
1 202341069418-PROVISIONAL SPECIFICATION [16-10-2023(online)].pdf 2023-10-16
2 202341069418-FORM FOR SMALL ENTITY(FORM-28) [16-10-2023(online)].pdf 2023-10-16
3 202341069418-FORM FOR SMALL ENTITY [16-10-2023(online)].pdf 2023-10-16
4 202341069418-FORM 1 [16-10-2023(online)].pdf 2023-10-16
5 202341069418-EVIDENCE FOR REGISTRATION UNDER SSI(FORM-28) [16-10-2023(online)].pdf 2023-10-16
6 202341069418-EVIDENCE FOR REGISTRATION UNDER SSI [16-10-2023(online)].pdf 2023-10-16
7 202341069418-DRAWINGS [16-10-2023(online)].pdf 2023-10-16
8 202341069418-Proof of Right [18-10-2023(online)].pdf 2023-10-18
9 202341069418-FORM-26 [18-10-2023(online)].pdf 2023-10-18
10 202341069418-FORM 3 [18-10-2023(online)].pdf 2023-10-18
11 202341069418-ENDORSEMENT BY INVENTORS [18-10-2023(online)].pdf 2023-10-18
12 202341069418-DRAWING [06-09-2024(online)].pdf 2024-09-06
13 202341069418-COMPLETE SPECIFICATION [06-09-2024(online)].pdf 2024-09-06
14 202341069418-FORM-9 [30-09-2024(online)].pdf 2024-09-30
15 202341069418-MSME CERTIFICATE [11-10-2024(online)].pdf 2024-10-11
16 202341069418-FORM28 [11-10-2024(online)].pdf 2024-10-11
17 202341069418-FORM 18A [11-10-2024(online)].pdf 2024-10-11
18 202341069418-Defence-29-04-2025.pdf 2025-04-29
19 Reply from Defence.pdf 2025-11-11