Abstract: The invention is the system and method for motor skills development of cerebral palsy children by using virtual reality technology. The invention application is installed at backend server. VR enabled headset and hand device is connected with backend server. Cerebral palsy children wear headset and hold hand device in hand. Cerebral palsy children can experience the virtual scene and perform exercise and brain games to develop motor skills.
Claims:We Claim:
1) The system and method for motor skills development of cerebral palsy children by using virtual reality technology comprising of;
a. Any VR enabled hand device – for gripping purpose and for doing exercise virtually;
b. Virtual Reality enabled Headset – for experiencing virtual scene;
c. Backend server – the motor skills development of cerebral palsy children application is installed; and
d. Wi-Fi modem – for connectivity between backend server and virtual reality enabled devices.
2) The system claimed in claim 1 wherein, cerebral palsy children exercise to develop motor skills in virtual reality world.
3) The system claimed in claim 1 wherein, cerebral palsy children can play brain game in virtual reality world.
4) The system claimed in claim 1 wherein, no risk for cerebral palsy children as it works or exercise in virtual reality world which is under control.
, Description:FIELD OF THE INVENTION
The present invention discloses the system and method for motor skills development of cerebral palsy children by using virtual reality technology. In particular, it is related to therapy for cerebral palsy children.
BACKGROUND OF THE INVENTION
Cerebral palsy is a group of disorders that affect movement and muscle tone or posture. It's caused by damage that occurs to the immature brain as it develops, most often before birth. Signs and symptoms appear during infancy or preschool years.
The cause of Cerebral Palsy is a brain injury or brain malformation that occurs while the brain is developing means before, during, or after birth. As a result of the brain damage during brain development a child's muscle control, muscle coordination, muscle tone, reflex, posture and balance can be affected.
Cerebral palsy (CP) is a problem that affects muscle tone, movement, and motor skills. It hinders the body's ability to move in a coordinated and purposeful way. It also can affect other body functions that involve motor skills and muscles, like breathing, bladder and bowel control, eating, and talking.
A motor skill is simply an action that involves person’s body using his muscles. Gross motor skills are larger movements person’s body makes with his arms, legs, feet, or his entire body. So, crawling, running, and jumping are gross motor skills. Fine motor skills are smaller actions.
Cerebral palsy can affect a person's posture, balance and ability to move, communicate, eat, sleep and learn. People with severe cerebral palsy may also have difficulties with swallowing, breathing, head and neck control, bladder and bowel control, eating and have dental and digestive problems.
As technology become more and more advanced, it tries to give solutions to each and every problem. The present invention discloses the system and method for motor skills development of cerebral palsy children by using virtual reality technology.
The invention application will allow cerebral palsy children to improve motor skill by using virtual reality application.
Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. Virtual reality is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment and educational purposes. Other, distinct types of VR style technology include augmented reality and mixed reality.
OBJECT OF THE INVENTION
The main object of the invention is, the system and method for motor skills development of cerebral palsy children by using virtual reality technology.
Another object of the invention is, Virtual reality enabled devices are needed (such as VR headset, and other handy device).
Other object of the invention is, virtual workstation is created for cerebral palsy children.
SUMMARY OF THE INVENTION
The present invention discloses the system and method for motor skills development of cerebral palsy children by using virtual reality technology. The invention application is installed at backend server. The application is designed in a such a way that it creates virtual scene and situation for cerebral palsy children for motor skills development. The virtual scene includes various brain games and exercise which help to develop motor skill of cerebral palsy children. Cerebral palsy children wear Virtual reality enabled headset. Virtual reality enabled headset is connected with backend server. As cerebral palsy children wear headset, he can see various brain games and exercise. With the help of headset and other device hold in hand, cerebral palsy children can perform exercise and play brain game.
BRIEF DESCRIPTION OF THE DRAWINGS
Fig 1 shows flowchart of the method and computer program for this invention.
DETAILED DESCRIPTION OF THE INVENTION
The present invention discloses the system and method for motor skills development of cerebral palsy children by using virtual reality technology.
The present invention system and method for motor skills development of cerebral palsy children is comprising of components such as;
Virtual reality enabled headset
Virtual reality enabled hand device for grip
Backend server – the application of motor skills development of cerebral palsy children is installed
Wi-Fi modem - for connectivity between backend server and virtual reality enabled devices such as headset and hand device
The present invention implemented in a combination of both hardware and software. The present invention discloses the system and method for motor skills development of cerebral palsy children by using virtual reality technology is comprising of;
Step 1) The motor skills development of cerebral palsy children application is installed at backend server
Step 2) VR enabled headset and hand device is connected with backend server
Step 3) Cerebral palsy children wear VR enabled headset and hold the VR enabled device in hand
Step 4) Virtual reality headset and virtual reality application stimulate virtual scene for cerebral palsy children for motor skill development
Step 5) Cerebral palsy children perform exercise and brain game in virtual reality world
This is general overview of system. System is not bounded to this only.
Here by using this invention cerebral palsy children can learn to perform motor skills to gain muscle strength and confidence for doing that.
Cerebral palsy (CP) is a problem that affects muscle tone, movement, and motor skills. CP often is caused by brain damage that happens before or during a baby's birth, or during the first 3-to-5 years of a child's life. Brain damage also can lead to other issues, like sight, hearing, and learning problems. A developmental delay is ongoing. Children with cerebral palsy are likely to have developmental delays because they suffered brain damage during or right after birth.
Cerebral palsy can affect a person's posture, balance and ability to move, communicate, eat, sleep and learn. People with severe cerebral palsy may also have difficulties with swallowing, breathing, head and neck control, bladder and bowel control, eating and have dental and digestive problems.
The present invention helps the cerebral palsy children for motor skills development with the help of virtual reality technology. The advantages of the presented invention are as follows;
The ability to change the virtual environment relatively easily, to grade task difficulty and to adapt it according to the cerebral palsy children’s capabilities are important advantages of VR, since these features are essential to cognitive and motor remediation.
It can be carried out in a safe environment rather than on real world, which in extreme cases, could put the cerebral palsy children at risk through the adoption of defensive reaction while performing exercise.
Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds.
| # | Name | Date |
|---|---|---|
| 1 | 202021008751-Proof of Right [30-11-2020(online)].pdf | 2020-11-30 |
| 1 | 202021008751-STATEMENT OF UNDERTAKING (FORM 3) [01-03-2020(online)].pdf | 2020-03-01 |
| 2 | 202021008751-POWER OF AUTHORITY [01-03-2020(online)].pdf | 2020-03-01 |
| 2 | 202021008751-ORIGINAL UR 6(1A) FORM 26-120320.pdf | 2020-03-13 |
| 3 | Abstract1.jpg | 2020-03-05 |
| 3 | 202021008751-FORM FOR STARTUP [01-03-2020(online)].pdf | 2020-03-01 |
| 4 | 202021008751-COMPLETE SPECIFICATION [01-03-2020(online)].pdf | 2020-03-01 |
| 4 | 202021008751-FORM FOR SMALL ENTITY(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 5 | 202021008751-FORM 1 [01-03-2020(online)].pdf | 2020-03-01 |
| 5 | 202021008751-DRAWINGS [01-03-2020(online)].pdf | 2020-03-01 |
| 6 | 202021008751-FIGURE OF ABSTRACT [01-03-2020(online)].jpg | 2020-03-01 |
| 6 | 202021008751-EVIDENCE FOR REGISTRATION UNDER SSI [01-03-2020(online)].pdf | 2020-03-01 |
| 7 | 202021008751-EVIDENCE FOR REGISTRATION UNDER SSI(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 8 | 202021008751-FIGURE OF ABSTRACT [01-03-2020(online)].jpg | 2020-03-01 |
| 8 | 202021008751-EVIDENCE FOR REGISTRATION UNDER SSI [01-03-2020(online)].pdf | 2020-03-01 |
| 9 | 202021008751-FORM 1 [01-03-2020(online)].pdf | 2020-03-01 |
| 9 | 202021008751-DRAWINGS [01-03-2020(online)].pdf | 2020-03-01 |
| 10 | 202021008751-COMPLETE SPECIFICATION [01-03-2020(online)].pdf | 2020-03-01 |
| 10 | 202021008751-FORM FOR SMALL ENTITY(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 11 | 202021008751-FORM FOR STARTUP [01-03-2020(online)].pdf | 2020-03-01 |
| 11 | Abstract1.jpg | 2020-03-05 |
| 12 | 202021008751-POWER OF AUTHORITY [01-03-2020(online)].pdf | 2020-03-01 |
| 12 | 202021008751-ORIGINAL UR 6(1A) FORM 26-120320.pdf | 2020-03-13 |
| 13 | 202021008751-STATEMENT OF UNDERTAKING (FORM 3) [01-03-2020(online)].pdf | 2020-03-01 |
| 13 | 202021008751-Proof of Right [30-11-2020(online)].pdf | 2020-11-30 |