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System And Method For Rendering Assets Between Metaverse Spaces

Abstract: A method for rendering assets between metaverse spaces, the method comprising: - exporting, by a processing unit [102], a first asset file of one or more assets, wherein first asset file comprises a set of attributes of the one or more assets, the set of attributes being associated with a first metaverse; - abstracting, by an ESHU (extended system for heuristics and utilities) translator [104], the set of attributes of the one or more assets of the first asset file; - interpreting, by the ESHU translator [104], the set of attributes of the one or more assets, to generate a second asset file of the one or more assets, wherein the second asset file comprises a new set of attributes of the one or more assets, the new set of attributes being associated with a second metaverse; - dynamically generating, by the ESHU translator [104], a new set of assets based on the new set of attributes associated with the second metaverse; and - dynamically rendering, by an ESHU reader [106] the dynamically generated new set of assets in the second metaverse, based on a procedural description of stitching the new set of assets with an existing set of assets in the second metaverse.

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Notices, Deadlines & Correspondence

Patent Information

Application #
Filing Date
12 January 2023
Publication Number
32/2023
Publication Type
INA
Invention Field
COMPUTER SCIENCE
Status
Email
Parent Application

Applicants

FLIPKART INTERNET PRIVATE LIMITED
Buildings Alyssa, Begonia & Clover, Embassy Tech Village, Outer Ring Road, Deverabeesanahalli Village, Bengaluru - 560103, Karnataka, India

Inventors

1. Varahur Kannan Sai Krishna
309, Arjun Aura Apartments, 97/4 5th Cross, Vijaya Bank Layout, BTM IV Stage, Bangalore 560076, Karnataka, India
2. Ajay Ponna Venkatesha
305, N Block, Purva Fountain Square, Varthur Rd, Near Marathahalli Flyover, Lakshminarayana Pura, AECS Layout, Marathahalli, Bengaluru 560037, Karnataka, India
3. Vivek Madani
C-004, Mantri Paradise, Bannerghatta Main Rd, Omkar Nagar, Bilekahalli, Bengaluru 560076, Karnataka, India

Specification

We Claim:
1. A method for rendering assets between metaverse spaces, the method
comprising:
- exporting, by a processing unit [102], a first asset file of one or more assets, wherein first asset file comprises a set of attributes of the one or more assets, the set of attributes being associated with a first metaverse;
- abstracting, by an ESHU (extended system for heuristics and utilities) translator [104], the set of attributes of the one or more assets of the first asset file;
- interpreting, by the ESHU translator [104], the set of attributes of the one or more assets, to generate a second asset file of the one or more assets, wherein the second asset file comprises a new set of attributes of the one or more assets, the new set of attributes being associated with a second metaverse;
- dynamically generating, by the ESHU translator [104], a new set of assets based on the new set of attributes associated with the second metaverse; and
- dynamically rendering, by an ESHU reader [106] the dynamically generated new set of assets in the second metaverse, based on a procedural description of stitching the new set of assets with an existing set of assets in the second metaverse.

2. The method as claimed in claim 1, wherein prior to the abstracting, by the ESHU translator [104], the set of attributes of the one or more assets of the first asset file, the method further comprises feeding, by the processing unit [102], the first asset file to the ESHU translator [104].
3. The method as claimed in claim 1, wherein the exporting, by the processing unit [102], the first asset file is performed using an application programming interface (API).
4. The method as claimed in claim 1, wherein the set of attributes comprises one or more of a visual style parameters, an aesthetics parameters, a

character parameters, an object rarity parameters, a commerce parameters, an in-game property parameters, an object-physics parameters, a game decay parameters, and an ownership parameters, related to each asset of the one or more assets.
5. The method as claimed in claim 1, wherein the ESHU translator [104] stores a plurality of variable states of properties of the asset file.
6. The method as claimed in claim 5, wherein each variable state of the plurality of the variable states includes a range of values assumed by the asset, and a current values for the variable in the given metaverse.
7. A system for rendering assets between metaverse spaces, the system comprising:
- a processing unit [102] configured to:
o export a first asset file of one or more assets, wherein first asset file comprises a set of attributes of the one or more assets, the set of attributes being associated with a first metaverse;
- an ESHU (extended system for heuristics and utilities) translator [104]
configured to:
o abstract the set of attributes of the one or more assets of the first asset file;
o interpret the set of attributes of the one or more assets, to generate a second asset file of the one or more assets, wherein the second asset file comprises a new set of attributes of the one or more assets, the new set of attributes being associated with a second metaverse;
o dynamically generate a new set of assets based on the new set of attributes associated with the second metaverse; and
- an ESHU reader [106] configured to:
o dynamically render the dynamically generated new set of assets in the second metaverse, based on a procedural description of stitching the new set of assets with an existing set of assets in the second metaverse.

8. The system as claimed in claim 7, wherein the processing unit [102] is further configured to feed the first asset file to the ESHU translator [104] prior to the abstraction of the set of attributes of the one or more assets of the first asset file by the ESHU translator [104].
9. The system as claimed in claim 7, wherein the processing unit [102] exports the first asset file using an application programming interface (API).
10. The system as claimed in claim 7, wherein the set of attributes comprises one or more of a visual style parameters, an aesthetics parameters, a character parameters, an object rarity parameters, a commerce parameters, an in-game property parameters, an object-physics parameters, a game decay parameters, and an ownership parameters, related to each asset of the one or more assets.
11. The system as claimed in claim 7, wherein the ESHU translator [104] stores a plurality of variable states of properties of the asset file.
12. The system as claimed in claim 11, wherein each variable state of the
plurality of the variable states includes a range of values assumed by the
asset, and a current values for the variable in the given metaverse.

Documents

Application Documents

# Name Date
1 202341002427-STATEMENT OF UNDERTAKING (FORM 3) [12-01-2023(online)].pdf 2023-01-12
2 202341002427-PROOF OF RIGHT [12-01-2023(online)].pdf 2023-01-12
3 202341002427-POWER OF AUTHORITY [12-01-2023(online)].pdf 2023-01-12
4 202341002427-FORM 1 [12-01-2023(online)].pdf 2023-01-12
5 202341002427-FIGURE OF ABSTRACT [12-01-2023(online)].pdf 2023-01-12
6 202341002427-DRAWINGS [12-01-2023(online)].pdf 2023-01-12
7 202341002427-DECLARATION OF INVENTORSHIP (FORM 5) [12-01-2023(online)].pdf 2023-01-12
8 202341002427-COMPLETE SPECIFICATION [12-01-2023(online)].pdf 2023-01-12
9 202341002427-Proof of Right [07-02-2023(online)].pdf 2023-02-07
10 202341002427-Correspondence_Form 1 And Form 26_10-02-2023.pdf 2023-02-10
11 202341002427-FORM-9 [09-08-2023(online)].pdf 2023-08-09
12 202341002427-FORM 18 [28-10-2023(online)].pdf 2023-10-28
13 202341002427-FER.pdf 2025-04-02
14 202341002427-FORM 3 [26-05-2025(online)].pdf 2025-05-26
15 202341002427-FER_SER_REPLY [25-09-2025(online)].pdf 2025-09-25

Search Strategy

1 SearchStrategyE_04-04-2024.pdf