Abstract: The invention discloses the system and method for virtual shopping by using virtual reality technology. Customer open web application of virtual shopping on smart phone. As website starts, Customer can experience that he/she is the part of virtual scene of shop. Customer checks the all items of shops and select which he like most. And pay online for selected items.
Claims:We Claim:
1) The system and method for virtual shopping by using virtual reality technology is comprising of;
a. Any high definition smart phone; and
b. Web application for virtual shopping.
2) The system claimed in claim 1 wherein, virtual scene of shop is created as user enter in web application of invention.
3) The system claimed in claim 1 wherein, user become part of the virtual shop.
4) The system claimed in claim1 wherein, select which items to buy and pay online.
, Description:FIELD OF THE INVENTION
This application is generally related to virtual shopping by using virtual reality technology. With the help of virtual reality technology customer become part of virtual shop and can shop virtually.
BACKGROUND OF THE INVENTION
Shopping is just not the necessity but it become hobby also. As technology get advanced day by day, the type of shopping and its nature also changes.
In past, customer had to go shop and purchase it. Simple task. But now life is getting to much busy, people are getting bored to go for shopping. When internet comes in life, the new form of shopping is arising, that is, online shopping. Customer just order what he want to shop by online. And he gets homedelivery of shopping items.
But in online shopping, only pre-recorded images of items are shown to customer, and customer has to take decision of shopping depend on that images. Sometimes it is up to mark but sometimes it is not.
The present invention discloses the system and method for virtual shopping by using virtual reality technology.
Virtual Reality technology at presents is coming up with endless opportunities for businesses to attract customers and clients. The goal is to create a personalized virtual store where a customer can choose and buy products.
With the help of web application of invention, customer can enter into the virtual shop and see the products, items which he would like to buy. Due to virtual reality technology customer experience that he/she is virtually present in that shop.
Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D world.
OBJECT OF THE INVENTION
The main object of the invention is, the system and method for virtual shopping by using virtual reality technology.
Another object of the invention is, smart phone with high definition.
Another object of the invention is, web application should be open on smart phone.
Other object of the invention is, virtual shop is seen to customer smart phone.
SUMMARY OF THE INVENTION
The present invention discloses the system and method for virtual shopping by using virtual reality technology. The web application for virtual shopping is created. User/customer open the invention web site through high definition smart phone. As user/customer enter into the website, virtual stimulation video of shop is seen to customer/user. User/customer can virtually roam here and there to check different items of shop. And select which he/she like most. And pay to shopper by online paying.
BRIEF DESCRIPTION OF THE DRAWINGS
Fig 1 shows flowchart of the method and computer program for this invention.
DETAILED DESCRIPTION OF THE INVENTION
The present invention discloses the system and method for virtual shopping using virtual reality by using virtual reality technology.
The present invention system is comprising of contents such as;
Any high definition smart phone
The web application for virtual shopping using virtual reality technology
The present invention system is comprising of;
Step 1) The high definition smart phone having active internet connection
Step 2) The user/customer opens the web application of virtual shopping
Step 3) As website opens, application stimulates the virtual scene for shop
Step 4) User/customer feels he/she is become part of that virtual world
Step 5) User/customer roam here and there in shop, and select items which they like most
Step 6) User/customer pay online for selected items
Step 7) Shop owner make home delivery of purchased item to user/customer
This is general overview of system. System is not bounded to this only.
Virtual shopping malls can be described as online 3D shopping malls where users can navigate (virtually) in a shopping mall through 3D technology like in real life. Users can walk virtually to clothing shops, pharmacy, banks, shoe shops, bookshops among many others. It is quite similar to video games.
Here in this invention application, as application starts, it creates virtual scene of shop. So, user feel that he/she is the part of that virtual shop, and can roam here and there to check out items, products.
The advantage of the invention presented is as follows;
World is open for shopping – User break the physical barriers for shopping. No need to depend on number of people passing through street, or anytime user can access the virtual shop.
No schedules – There aren’t any holidays or closing times, shop can be open for 365 days a year, 24 hours a day.
Less time consuming – Virtual shopping consume very less time. The main time of travelling to shop is not here.
The example of this invention is as, suppose customer wants to buy some cloths. He/she opened the web application. As the web application opens, the virtual scene of shop is seen to customer. Now customer feel that he/she is the part of that virtual shop. So, he/she can roam to all shop, and select cloths which he/she like most. Then pay online for selected items, and would get free home delivery of purchased items by shopkeeper.
| # | Name | Date |
|---|---|---|
| 1 | 202021008752-Proof of Right [30-11-2020(online)].pdf | 2020-11-30 |
| 1 | 202021008752-STATEMENT OF UNDERTAKING (FORM 3) [01-03-2020(online)].pdf | 2020-03-01 |
| 2 | 202021008752-POWER OF AUTHORITY [01-03-2020(online)].pdf | 2020-03-01 |
| 2 | 202021008752-ORIGINAL UR 6(1A) FORM 26-120320.pdf | 2020-03-13 |
| 3 | Abstract1.jpg | 2020-03-05 |
| 3 | 202021008752-FORM FOR STARTUP [01-03-2020(online)].pdf | 2020-03-01 |
| 4 | 202021008752-COMPLETE SPECIFICATION [01-03-2020(online)].pdf | 2020-03-01 |
| 4 | 202021008752-FORM FOR SMALL ENTITY(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 5 | 202021008752-FORM 1 [01-03-2020(online)].pdf | 2020-03-01 |
| 5 | 202021008752-DRAWINGS [01-03-2020(online)].pdf | 2020-03-01 |
| 6 | 202021008752-FIGURE OF ABSTRACT [01-03-2020(online)].jpg | 2020-03-01 |
| 6 | 202021008752-EVIDENCE FOR REGISTRATION UNDER SSI [01-03-2020(online)].pdf | 2020-03-01 |
| 7 | 202021008752-EVIDENCE FOR REGISTRATION UNDER SSI(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 8 | 202021008752-FIGURE OF ABSTRACT [01-03-2020(online)].jpg | 2020-03-01 |
| 8 | 202021008752-EVIDENCE FOR REGISTRATION UNDER SSI [01-03-2020(online)].pdf | 2020-03-01 |
| 9 | 202021008752-FORM 1 [01-03-2020(online)].pdf | 2020-03-01 |
| 9 | 202021008752-DRAWINGS [01-03-2020(online)].pdf | 2020-03-01 |
| 10 | 202021008752-COMPLETE SPECIFICATION [01-03-2020(online)].pdf | 2020-03-01 |
| 10 | 202021008752-FORM FOR SMALL ENTITY(FORM-28) [01-03-2020(online)].pdf | 2020-03-01 |
| 11 | 202021008752-FORM FOR STARTUP [01-03-2020(online)].pdf | 2020-03-01 |
| 11 | Abstract1.jpg | 2020-03-05 |
| 12 | 202021008752-POWER OF AUTHORITY [01-03-2020(online)].pdf | 2020-03-01 |
| 12 | 202021008752-ORIGINAL UR 6(1A) FORM 26-120320.pdf | 2020-03-13 |
| 13 | 202021008752-STATEMENT OF UNDERTAKING (FORM 3) [01-03-2020(online)].pdf | 2020-03-01 |
| 13 | 202021008752-Proof of Right [30-11-2020(online)].pdf | 2020-11-30 |